A reduction from parity games to simple stochastic games
Abstract
Games on graphs provide a natural model for reactive non-terminating systems. In such games, the interaction of two players on an arena results in an infinite path that describes a run of the system. Different settings are used to model various open systems in computer science, as for instance turn-based or concurrent moves, and deterministic or stochastic transitions. In this paper, we are interested in turn-based games, and specifically in deterministic parity games and stochastic reachability games (also known as simple stochastic games). We present a simple, direct and efficient reduction from deterministic parity games to simple stochastic games: it yields an arena whose size is linear up to a logarithmic factor in size of the original arena.
Keywords
Cite
@article{arxiv.1106.1232,
title = {A reduction from parity games to simple stochastic games},
author = {Krishnendu Chatterjee and Nathanaël Fijalkow},
journal= {arXiv preprint arXiv:1106.1232},
year = {2011}
}
Comments
In Proceedings GandALF 2011, arXiv:1106.0814