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Hyper-minimization is a state reduction technique that allows a finite change in the semantics. The theory for hyper-minimization of deterministic weighted tree automata is provided. The presence of weights slightly complicates the…

Formal Languages and Automata Theory · Computer Science 2014-05-23 Andreas Maletti , Daniel Quernheim

The concept of Deterministic Finite Cover Automata (DFCA) was introduced at WIA '98, as a more compact representation than Deterministic Finite Automata (DFA) for finite languages. In some cases representing a finite language,…

Formal Languages and Automata Theory · Computer Science 2014-05-23 Cezar Câmpeanu

A synchronizing word of a deterministic finite complete automaton is a word whose action maps every state to a single one. Finding a shortest or a short synchronizing word is a central computational problem in the theory of synchronizing…

Formal Languages and Automata Theory · Computer Science 2022-07-13 Marek Szykuła , Adam Zyzik

In many multiagent environments, a designer has some, but limited control over the game being played. In this paper, we formalize this by considering incompletely specified games, in which some entries of the payoff matrices can be chosen…

Computer Science and Game Theory · Computer Science 2021-04-30 Markus Brill , Rupert Freeman , Vincent Conitzer

We show that the determinization problem for min-plus (tropical) weighted automata is decidable, thus resolving this long-standing open problem. In doing so, we develop a new toolbox for analyzing and reasoning about the run-structure of…

Formal Languages and Automata Theory · Computer Science 2025-04-01 Shaull Almagor , Guy Arbel , Sarai Sheinvald

We study the bisimilarity problem for probabilistic pushdown automata (pPDA) and subclasses thereof. Our definition of pPDA allows both probabilistic and non-deterministic branching, generalising the classical notion of pushdown automata…

Logic in Computer Science · Computer Science 2023-06-22 Vojtěch Forejt , Petr Jančar , Stefan Kiefer , James Worrell

Let $\gamma_g(G)$ and $\gamma_{tg}(G)$ be the game domination number and the total game domination number of a graph $G$, respectively. Then $G$ is $\gamma_g$-perfect (resp. $\gamma_{tg}$-perfect), if every induced subgraph $F$ of $G$…

Combinatorics · Mathematics 2019-08-27 Csilla Bujtás , Vesna Iršič , Sandi Klavžar

The problem of computing the smallest fixed point of an order-preserving map arises in the study of zero-sum positive stochastic games. It also arises in static analysis of programs by abstract interpretation. In this context, the discount…

Optimization and Control · Mathematics 2014-02-04 Assalé Adjé , Stéphane Gaubert , Eric Goubault

We study the extent to which it is possible to approximate the optimal value of a Unique Games instance in Fixed-Point Logic with Counting (FPC). Formally, we prove lower bounds against the accuracy of FPC-interpretations that map Unique…

Logic in Computer Science · Computer Science 2024-08-07 Jamie Tucker-Foltz

This work considers weak deterministic B\"uchi automata reading encodings of non-negative reals in a fixed base. A Real Number Automaton is an automaton which recognizes all encoding of elements of a set of reals. It is explained how to…

Formal Languages and Automata Theory · Computer Science 2016-11-14 Arthur Milchior

We determine the asymptotic proportion of minimal automata, within n-state accessible deterministic complete automata over a k-letter alphabet, with the uniform distribution over the possible transition structures, and a binomial…

Formal Languages and Automata Theory · Computer Science 2011-09-27 Frederique Bassino , Julien David , Andrea Sportiello

The necessary and sufficient conditions for minimization of the generalized rate error for discriminating among $N$ pure qubit states are reformulated in terms of Bloch vectors representing the states. For the direct optimization problem an…

Quantum Physics · Physics 2013-05-29 Boris F Samsonov

This paper presents and analyzes an incremental algorithm for the construction of Acyclic Non-deterministic Finite-state Automata (NFA). Automata of this type are quite useful in computational linguistics, especially for storing lexicons.…

Data Structures and Algorithms · Computer Science 2007-05-23 Kyriakos N. Sgarbas , Nikos D. Fakotakis , George K. Kokkinakis

Saturation is a fundamental game-semantic property satisfied by strategies that interpret higher-order concurrent programs. It states that the strategy must be closed under certain rearrangements of moves, and corresponds to the intuition…

Programming Languages · Computer Science 2024-02-14 Alex Dixon , Andrzej S. Murawski

We consider deterministic mean field games where the dynamics of a typical agent is non-linear with respect to the state variable and affine with respect to the control variable. Particular instances of the problem considered here are mean…

Optimization and Control · Mathematics 2022-12-21 Justina Gianatti , Francisco J. Silva

History-deterministic automata are a restricted class of nondeterministic automata where the nondeterminism while reading an input can be resolved successfully based on the prefix read so far. History-deterministic automata are…

Formal Languages and Automata Theory · Computer Science 2026-05-28 Keya Prakash

In this article, we prove the completeness of the following game search algorithms: unbounded best-first minimax with completion and descent with completion, i.e. we show that, with enough time, they find the best game strategy. We then…

Computer Science and Game Theory · Computer Science 2021-09-21 Quentin Cohen-Solal

We study the satisfiability problem of symbolic finite automata and decompose it into the satisfiability problem of the theory of the input characters and the monadic second-order theory of the indices of accepted words. We use our…

Logic in Computer Science · Computer Science 2023-07-04 Rodrigo Raya

Zero automata are a probabilistic extension of parity automata on infinite trees. The satisfiability of a certain probabilistic variant of mso, called tmso + zero, reduces to the emptiness problem for zero automata. We introduce a variant…

Formal Languages and Automata Theory · Computer Science 2017-03-29 Mikolaj Bojańczyk , Hugo Gimbert , Edon Kelmendi

Several reachability problems in finite automata, such as completeness of NFAs and synchronisation of total DFAs, correspond to fundamental properties of sets of nonnegative matrices. In particular, the two mentioned properties correspond…

Formal Languages and Automata Theory · Computer Science 2025-07-25 Stefan Kiefer , Andrew Ryzhikov