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The semi-random graph process is a single player game in which the player is initially presented an empty graph on $n$ vertices. In each round, a vertex $u$ is presented to the player independently and uniformly at random. The player then…

Combinatorics · Mathematics 2024-05-14 David Gamarnik , Mihyun Kang , Pawel Pralat

We study a graph coloring problem that is otherwise easy but becomes quite non-trivial in the one-pass streaming model. In contrast to previous graph coloring problems in streaming that try to find an assignment of colors to vertices, our…

Data Structures and Algorithms · Computer Science 2020-10-27 Anup Bhattacharya , Arijit Bishnu , Gopinath Mishra , Anannya Upasana

In this paper, we study minimal (with respect to inclusion) zero forcing sets. We first investigate when a graph can have polynomially or exponentially many distinct minimal zero forcing sets. We also study the maximum size of a minimal…

Combinatorics · Mathematics 2022-04-18 Boris Brimkov , Joshua Carlson

The pressing game on black-and-white graphs is the following: Given a graph $G(V,E)$ with its vertices colored with black and white, any black vertex $v$ can be pressed, which has the following effect: (a) all neighbors of $v$ change color,…

Discrete Mathematics · Computer Science 2013-03-28 Eliot Bixby , Toby Flint , István Miklós

It is known that the zero forcing number of a graph is an upper bound for the maximum nullity of the graph. In this paper, we search for characteristics of a graph that guarantee the maximum nullity of the graph and the zero forcing number…

Combinatorics · Mathematics 2019-12-17 Derek Young

Let $G$ be a simple graph whose vertices are partitioned into two subsets, called filled vertices and empty vertices. A vertex $v$ is said to be forced by a filled vertex $u$ if $v$ is a unique empty neighbor of $u$. If we can fill all the…

Combinatorics · Mathematics 2016-09-02 Yaroslav Shitov

Product throttling answers the question of minimizing the product of the resources needed to accomplish a task, and the time in which it takes to accomplish the task. In product throttling for positive semidefinite zero forcing, task that…

Combinatorics · Mathematics 2022-07-07 Esther Conrad

Game coloring is a well-studied two-player game in which each player properly colors one vertex of a graph at a time until all the vertices are colored. An `eternal' version of game coloring is introduced in this paper in which the vertices…

Combinatorics · Mathematics 2019-04-17 William Klostermeyer , Hannah Mendoza

A dynamic coloring of the vertices of a graph $G$ starts with an initial subset $S$ of colored vertices, with all remaining vertices being non-colored. At each discrete time interval, a colored vertex with exactly one non-colored neighbor…

Combinatorics · Mathematics 2017-02-22 Randy Davila , Michael Henning

The slow-coloring game is played by Lister and Painter on a graph $G$. On each round, Lister marks a nonempty subset $M$ of the uncolored vertices, scoring $|M|$ points. Painter then gives a color to a subset of $M$ that is independent in…

Combinatorics · Mathematics 2017-07-07 Thomas Mahoney , Gregory J. Puleo , Douglas B. West

Probabilistic zero forcing is a coloring game played on a graph where the goal is to color every vertex blue starting with an initial blue vertex set. As long as the graph is connected, if at least one vertex is blue then eventually all of…

Combinatorics · Mathematics 2022-01-13 Shyam Narayanan , Alec Sun

Let $D$ be a simple digraph (directed graph) with vertex set $V(D)$ and arc set $A(D)$ where $n=|V(D)|$, and each arc is an ordered pair of distinct vertices. If $(v,u) \in A(D)$, then $u$ is considered an \emph{out-neighbor} of $v$ in $D$.…

Combinatorics · Mathematics 2020-07-31 Alyssa Adams , Bonnie Jacob

Power domination in graphs arises from the problem of monitoring an electric power system by placing as few measurement devices in the system as possible. A power dominating set of a graph is a set of vertices that observes every vertex in…

Combinatorics · Mathematics 2017-11-15 Chassidy Bozeman , Boris Brimkov , Craig Erickson , Daniela Ferrero , Mary Flagg , Leslie Hogben

The burning and forcing processes are both instances of propagation processes on graphs that are commonly used to model real-world spreading phenomena. The contribution of this paper is two-fold. We first establish a connection between…

Combinatorics · Mathematics 2026-02-16 Aida Abiad , Pax Mallee

We study a combinatorial coloring game between two players, Spoiler and Algorithm, who alternate turns. First, Spoiler places a new token at a vertex in $G$, and Algorithm responds by assigning a color to the new token. Algorithm must…

Combinatorics · Mathematics 2017-12-27 Kevin G. Milans , Michael C. Wigal

In 2018, forts were defined as non-empty subsets of vertices in a graph where no vertex outside the set has exactly one neighbor in the set. Forts have since been used to characterize zero forcing sets, model zero forcing as an integer…

Combinatorics · Mathematics 2025-07-16 Boris Brimkov , Thomas R. Cameron , Owen Grubbs

We study a very restrictive graph exploration problem. In our model, an agent without persistent memory is placed on a vertex of a graph and only sees the adjacent vertices. The goal is to visit every vertex of the graph, return to the…

Data Structures and Algorithms · Computer Science 2023-02-01 Hans-Joachim Böckenhauer , Fabian Frei , Walter Unger , David Wehner

We study the minimum rank of a (simple, undirected) graph, which is the minimum rank among all matrices in a space determined by the graph. We determine the exact set of graphs on eight vertices for which the nullity of a minimum rank…

Combinatorics · Mathematics 2025-06-13 Wayne Barrett , Mark Hunnell , John Hutchens , John Sinkovic

Eternal vertex cover is the following two-player game between a defender and an attacker on a graph. Initially, the defender positions k guards on k vertices of the graph; the game then proceeds in turns between the defender and the…

Combinatorics · Mathematics 2025-04-08 Tiziana Calamoneri , Federico Corò , Giacomo Paesani

Motivated by the controller placement problems in software-defined networks and the fair division principles of classical "cake cutting", we investigate the following two-player zero-sum game. In our model, a defender places a limited…

Computational Complexity · Computer Science 2026-05-19 Grzegorz Gutowski , Konstanty Junosza-Szaniawski , Antonio Lauerbach , Alexander Wolff
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