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Related papers: Model Checking ATL* on vCGS

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Rational verification is the problem of determining which temporal logic properties will hold in a multi-agent system, under the assumption that agents in the system act rationally, by choosing strategies that collectively form a…

Multiagent Systems · Computer Science 2021-07-27 Julian Gutierrez , Lewis Hammond , Anthony W. Lin , Muhammad Najib , Michael Wooldridge

Metric Temporal Logic (MTL) is a prominent specification formalism for real-time systems. In this paper, we show that the satisfiability problem for MTL over finite timed words is decidable, with non-primitive recursive complexity. We also…

Logic in Computer Science · Computer Science 2017-01-11 Joel Ouaknine , James Worrell

Automated verification techniques for stochastic games allow formal reasoning about systems that feature competitive or collaborative behaviour among rational agents in uncertain or probabilistic settings. Existing tools and techniques…

Logic in Computer Science · Computer Science 2020-09-01 Marta Kwiatkowska , Gethin Norman , David Parker , Gabriel Santos

We consider the model checking problem for Process Rewrite Systems (PRSs), an infinite-state formalism (non Turing-powerful) which subsumes many common models such as Pushdown Processes and Petri Nets. PRSs can be adopted as formal models…

Other Computer Science · Computer Science 2007-05-23 Laura Bozzelli

Several logics for expressing coalitional ability under resource bounds have been proposed and studied in the literature. Previous work has shown that if only consumption of resources is considered or the total amount of resources produced…

Multiagent Systems · Computer Science 2015-04-28 Natasha Alechina , Brian Logan , Hoang Nga Nguyen , Franco Raimondi

By algorithmic metatheorems for a model checking problem P over infinite-state systems we mean generic results that can be used to infer decidability (possibly complexity) of P not only over a specific class of infinite systems, but over a…

Logic in Computer Science · Computer Science 2009-10-28 Anthony Widjaja To , Leonid Libkin

We develop game-theoretic semantics (GTS) for the fragment ATL+ of the full Alternating-time Temporal Logic ATL*, essentially extending a recently introduced GTS for ATL. We first show that the new game-theoretic semantics is equivalent to…

Logic · Mathematics 2019-06-17 Valentin Goranko , Antti Kuusisto , Raine Rönnholm

Some multi-agent scenarios call for the possibility of evaluating specifications in a richer domain of truth values. Examples include runtime monitoring of a temporal property over a growing prefix of an infinite path, inconsistency…

Multiagent Systems · Computer Science 2023-11-01 Wojciech Jamroga , Beata Konikowska , Damian Kurpiewski , Wojciech Penczek

In this paper, we investigate the module-checking problem of pushdown multi-agent systems (PMS) against ATL and ATL* specifications. We establish that for ATL, module checking of PMS is 2EXPTIME-complete, which is the same complexity as…

Logic in Computer Science · Computer Science 2026-03-11 Laura Bozzelli , Aniello Murano , Adriano Peron

We propose enhancing the use of propositions for denoting decisions and strategies as established in temporal languages such as CTL*, if interpreted on concurrent game models. The enhancement enables specifying varying coalition structure.…

Logic in Computer Science · Computer Science 2020-11-10 Dimitar P. Guelev

The semantics of alternating-time temporal logic (ATL) and the more expressive alternating-time {\mu}-calculus (AMC) is standardly given in terms of concurrent game frames (CGF). The information required to interpret AMC formulas is…

Logic in Computer Science · Computer Science 2025-06-03 Daniel Hausmann , Merlin Humml , Simon Prucker , Lutz Schröder

Coalitions naturally exist in many real-world systems involving multiple decision makers such as ridesharing, security, and online ad auctions, but the coalition structure among the agents is often unknown. We propose and study an important…

Computer Science and Game Theory · Computer Science 2023-12-20 Yixuan Even Xu , Chun Kai Ling , Fei Fang

In the theory of games on infinite-state arenas, there is a stark contrast between (i) recursion-based models such as pushdown systems and extensions on one hand, and (ii) counter-based models like vector addition systems with states (VASS)…

Formal Languages and Automata Theory · Computer Science 2026-05-12 Irmak Sağlam , Georg Zetzsche

We define a game on distributed Petri nets, where several players interact with each other, and with an environment. The players, or users, have perfect knowledge of the current state, and pursue a common goal. Such goal is expressed by…

Multiagent Systems · Computer Science 2021-07-15 Federica Adobbati , Luca Bernardinello , Lucia Pomello

Quantified CTL (QCTL) extends the temporal logic CTL with quantifications over atomic propositions. This extension is known to be very expressive: QCTL allows us to express complex properties over Kripke structures (it is as expressive as…

Logic in Computer Science · Computer Science 2020-10-08 A. Hossain , F. Laroussinie

The Value Problem for weighted timed games (WTGs) consists in determining, given a two-player weighted timed game with a reachability objective and a rational threshold, whether or not the value of the game exceeds the threshold. This…

Computer Science and Game Theory · Computer Science 2026-01-27 Quentin Guilmant , Joël Ouaknine , Isa Vialard

Hyperproperties generalize trace properties by expressing relations between multiple computations. Hyperpropertes include policies from information-flow security, like observational determinism or non-interference, and many other system…

Logic in Computer Science · Computer Science 2021-07-27 Bernd Finkbeiner

The expressive power of interval temporal logics (ITLs) makes them one of the most natural choices in a number of application domains, ranging from the specification and verification of complex reactive systems to automated planning.…

Logic in Computer Science · Computer Science 2023-06-22 Laura Bozzelli , Alberto Molinari , Angelo Montanari , Adriano Peron , Pietro Sala

In this paper, we study the model-checking and parameter synthesis problems of the logic TCTL over discrete-timed automata where parameters are allowed both in the model (timed automaton) and in the property (temporal formula). Our results…

Logic in Computer Science · Computer Science 2017-01-11 Veronique Bruyere , Jean-Francois Raskin

We prove the undecidability of the third order pattern matching problem in typed lambda-calculi with dependent types and in those with type constructors by reducing the second order unification problem to them.

Logic in Computer Science · Computer Science 2023-09-22 Gilles Dowek