Related papers: Model Checking ATL* on vCGS
In logics for the strategic reasoning the main challenge is represented by their verification in contexts of imperfect information and perfect recall. In this work, we show a technique to approximate the verification of Alternating-time…
Developing autonomous decision-making requires safety assurance. Agent programming languages like AgentSpeak and Gwendolen provide tools for programming autonomous decision-making. However, despite numerous efforts to apply model checking…
It is well known that the verification of resource-constrained multiagent systems is undecidable in general. In many such settings, resources are private to agents. In this paper, we investigate the model checking problem for a resource…
Multi-Agent Systems (MAS) are notoriously complex and hard to verify. In fact, it is not trivial to model a MAS, and even when a model is built, it is not always possible to verify, in a formal way, that it is actually behaving as we…
In this communication, we resolve a longstanding open question in the probabilistic verification of infinite-state systems. We show that model checking {\it stateless probabilistic pushdown systems (pBPA)} against {\it probabilistic…
We consider the model checking problem for Gap-order Constraint Systems (GCS) w.r.t. the branching-time temporal logic CTL, and in particular its fragments EG and EF. GCS are nondeterministic infinitely branching processes described by…
Alternating-time temporal logic (ATL$^*$) is a well-established framework for formal reasoning about multi-agent systems. However, while ATL$^*$ can reason about the strategic ability of agents (e.g., some coalition $A$ can ensure that a…
Model-checking HyperLTL, a temporal logic expressing properties of sets of traces with applications to information-flow based security and privacy, has a decidable, but TOWER-complete, model-checking problem. While the classical…
Concurrent stochastic games are an important formalism for the rational verification of probabilistic multi-agent systems, which involves verifying whether a temporal logic property is satisfied in some or all game-theoretic equilibria of…
Due to the undecidability of most type-related properties of System F like type inhabitation or type checking, restricted polymorphic systems have been widely investigated (the most well-known being ML-polymorphism). In this paper we…
This paper studies the problem of model-checking of probabilistic automaton and probabilistic one-counter automata against probabilistic branching-time temporal logics (PCTL and PCTL$^*$). We show that it is undecidable for these problems.…
We present a new strategic logic NCHATL that allows for reasoning about norm compliance on concurrent game structures that satisfy anonymity. We represent such game structures compactly, avoiding models that have exponential size in the…
We introduce an extension of Strategy Logic for the imperfect-information setting, called SLii, and study its model-checking problem. As this logic naturally captures multi-player games with imperfect information, the problem turns out to…
This paper shows that the satisfiability problem for probabilistic CTL (PCTL, for short) is undecidable. By a reduction from $1\frac{1}{2}$-player games with PCTL winning objectives, we establish that the PCTL satisfiability problem is…
We propose a validity preserving translation from a subset of epistemic Alternating-time Temporal Logic (ATL) to epistemic Computation Tree Logic (CTL). The considered subset of epistemic ATL is known to have the finite model property and…
We present a variant of ATL with distributed knowledge operators based on a synchronous and perfect recall semantics. The coalition modalities in this logic are based on partial observation of the full history, and incorporate a form of…
We show that satisfiability for CTL* with equality-, order-, and modulo-constraints over Z is decidable. Previously, decidability was only known for certain fragments of CTL*, e.g., the existential and positive fragments and EF.
Efficient implementations of concurrent objects such as atomic collections are essential to modern computing. Programming such objects is error prone: in minimizing the synchronization overhead between concurrent object invocations, one…
We present CLTLB(D), an extension of PLTLB (PLTL with both past and future operators) augmented with atomic formulae built over a constraint system D. Even for decidable constraint systems, satisfiability and Model Checking problem of such…
In this paper we consider propositional calculi, which are finitely axiomatizable extensions of intuitionistic implicational propositional calculus together with the rules of modus ponens and substitution. We give a proof of undecidability…