English

Game-Theoretic Semantics for ATL+ with Applications to Model Checking

Logic 2019-06-17 v2 Computer Science and Game Theory Logic in Computer Science

Abstract

We develop game-theoretic semantics (GTS) for the fragment ATL+ of the full Alternating-time Temporal Logic ATL*, essentially extending a recently introduced GTS for ATL. We first show that the new game-theoretic semantics is equivalent to the standard semantics of ATL+ (based on perfect recall strategies). We then provide an analysis, based on the new semantics, of the memory and time resources needed for model checking ATL+. Based on that, we establish that strategies that use only a very limited amount of memory suffice for ATL+. Furthermore, using the GTS we provide a new algorithm for model checking of ATL+ and identify a natural hierarchy of tractable fragments of ATL+ that extend ATL.

Cite

@article{arxiv.1702.08405,
  title  = {Game-Theoretic Semantics for ATL+ with Applications to Model Checking},
  author = {Valentin Goranko and Antti Kuusisto and Raine Rönnholm},
  journal= {arXiv preprint arXiv:1702.08405},
  year   = {2019}
}

Comments

Extended version of a paper in AAMAS2017

R2 v1 2026-06-22T18:29:43.441Z