Related papers: Sprague-Grundy Function of Matroids and Related Hy…
Given graphs H_1,...,H_k, we study the minimum order of a graph G such that for each i, the induced copies of H_i in G cover V(G). We prove a general upper bound of twice the sum of the numbers m_i, where m_i is one less than the order of…
We prove that Strings-and-Coins -- the combinatorial two-player game generalizing the dual of Dots-and-Boxes -- is strongly PSPACE-complete on multigraphs. This result improves the best previous result, NP-hardness, argued in Winning Ways.…
Hypergraphs generalize classical graphs by allowing a single edge to connect multiple vertices, providing a natural language for modeling higher-order interactions. Superhypergraphs extend this paradigm further by accommodating nested,…
Graphs and hypergraphs combine expressive modeling power with algorithmic efficiency for a wide range of applications. Hedgegraphs generalize hypergraphs further by grouping hyperedges under a color/hedge. This allows hedgegraphs to model…
We give characterizations of the structure and degree sequences of hereditary unigraphs, those graphs for which every induced subgraph is the unique realization of its degree sequence. The class of hereditary unigraphs properly contains the…
In the Binary Networked Public Goods game, every player needs to decide if she participates in a public project whose utility is shared equally by the community. We study the problem of deciding if there exists a pure strategy Nash…
We study strategic games on weighted directed graphs, in which the payoff of a player is defined as the sum of the weights on the edges from players who chose the same strategy, augmented by a fixed non-negative integer bonus for picking a…
We propose a combinatorial game on finite graphs, called Salmagundy, that is played by two protagonists, Dido and Mephisto. The game captures the logical structure of a proof of the resolution of singularities. In each round, the graph of…
Estimating the discrepancy of the hypergraph of all arithmetic progressions in the set $[N]=\{1,2,\hdots,N\}$ was one of the famous open problems in combinatorial discrepancy theory for a long time. An extension of this classical hypergraph…
A hypergraph is linear if each pair of distinct vertices appears in at most one common edge. We say $\varGamma=(V,E)$ is an associated graph of a linear hypergraph $\mathcal{H}=(V, X)$ if for any $x\in X$, the induced subgraph…
We settle two long-standing complexity-theoretical questions-open since 1981 and 1993-in combinatorial game theory (CGT). We prove that the Grundy value (a.k.a. nim-value, or nimber) of Undirected Geography is PSPACE-complete to compute.…
The \emph{graph grabbing game} is a two-player game on a weighted connected graph in which two players, Alice and Bob, alternatively remove non-cut vertices one by one to gain the weights on them. Alice wins the game if she gains at least…
The connected domination game is played just as the domination game, with an additional requirement that at each stage of the game the vertices played induce a connected subgraph. The number of moves in a D-game (an S-game, resp.) on a…
Heterogeneous information network (HIN) has been widely used to characterize entities of various types and their complex relations. Recent attempts either rely on explicit path reachability to leverage path-based semantic relatedness or…
The Grundy domination number, ${\gamma_{\rm gr}}(G)$, of a graph $G$ is the maximum length of a sequence $(v_1,v_2,\ldots, v_k)$ of vertices in $G$ such that for every $i\in \{2,\ldots, k\}$, the closed neighborhood $N[v_i]$ contains a…
In chomp on graphs, two players alternatingly pick an edge or a vertex from a graph. The player that cannot move any more loses. The questions one wants to answer for a given graph are: Which player has a winning strategy? Can a explicit…
In [36, Section 8], the present author proposed the hypergraph obstruction for the existence of k-regular embeddings. In this paper, we develop the hypergraph obstruction concretely and give some homological obstructions for the k-regular…
Sprouts is a two-player topological game, invented in 1967 in the University of Cambridge by John Conway and Michael Paterson. The game starts with p spots, and ends in at most 3p-1 moves. The first player who cannot play loses. The…
The Lagrangian density of an $r$-uniform hypergraph $F$ is $r!$ multiplying the supremum of the Lagrangians of all $F$-free $r$-uniform hypergraphs. For an $r$-graph $H$ with $t$ vertices, it is clear that $\pi_{\lambda}(H)\ge…
In this paper, we study Maker-Breaker games on the random hypergraph $H_{n,s,p}$, obtained from the complete $s$-graph by keeping every edge independently with probability $p$. We determine the threshold probability for the property of…