Related papers: Sprague-Grundy Function of Matroids and Related Hy…
A graph $\Gamma$ is said to be universal for a class of graphs $\mathcal{H}$ if $\Gamma$ contains a copy of every $H \in \mathcal{H}$ as a subgraph. The number of edges required for a host graph $\Gamma$ to be universal for the class of…
We introduce a new class of matroids, called graph curve matroids. A graph curve matroid is associated to a graph and defined on the vertices of the graph as a ground set. We prove that these matroids provide a combinatorial description of…
We apply the Sprague-Grundy Theorem to LCTR, a new impartial game on partitions in which players take turns removing either the Left Column or the Top Row of the corresponding Young diagram. We establish that the Sprague-Grundy value of any…
The semi-random graph process is a single player game in which the player is initially presented an empty graph on $n$ vertices. In each round, a vertex $u$ is presented to the player independently and uniformly at random. The player then…
The semi-random graph process is a single player game in which the player is initially presented an empty graph on $n$ vertices. In each round, a vertex $u$ is presented to the player independently and uniformly at random. The player then…
In this paper, we show that for a graph $\Gamma$ from a class named H-rigid graphs, its subgraph ${\rm Int}(\Gamma)$, named the internal graph of $\Gamma$, is an isomorphism invariant of the graph product of hyperfinite II$_1$-factors…
The Game of Cycles is a combinatorial game introduced by Francis Su in 2020 in which players take turns marking arrows on the edges of a simple plane graph, avoiding the creation of sinks and sources and seeking to complete a "cycle cell."…
In 1901, Bouton proved that a winning strategy of the game of Nim is given by the bitwise XOR, called the nim-sum. But, why does such a weird binary operation work? Led by this question, this paper introduces a categorical reinterpretation…
In this paper, we study a combination (called the generalized cyclic Nimhoff) of the cyclic Nimhoff and subtraction games. We give the $\mathcal{G}$-value of the game when all the $\mathcal{G}$-value sequence of subtraction games have a…
Given a family of hypergraphs $\mathcal{H}$, we say that a hypergraph $\Gamma$ is $\mathcal{H}$-universal if it contains every $H \in \mathcal{H}$ as a subgraph. For $D, r \in \mathbb{N}$, we construct an $r$-uniform hypergraph with…
We study the complexity of computing stationary Nash equilibrium (NE) in n-player infinite-horizon general-sum stochastic games. We focus on the problem of computing NE in such stochastic games when each player is restricted to choosing a…
We study varieties associated to hypergraphs from the point of view of projective geometry and matroid theory. We describe their decompositions into matroid varieties, which may be reducible and can have arbitrary singularities by the…
Subtraction games are played with one or more heaps of tokens, with players taking turns removing from a single heap a number of tokens belonging to a specified subtraction set; the last player to move wins. We describe how to compute the…
We study a game on a graph $G$ played by $r$ {\it revolutionaries} and $s$ {\it spies}. Initially, revolutionaries and then spies occupy vertices. In each subsequent round, each revolutionary may move to a neighboring vertex or not move,…
Sprout is a two-player pen and paper game which starts with $n$ vertices, and the players take turns to join two pre-existing dots by a subdivided edge while keeping the graph sub-cubic planar at all times. The first player not being able…
Despite the recently exhibited importance of higher-order interactions for various processes, few flexible (null) models are available. In particular, most studies on hypergraphs focus on a small set of theoretical models. Here, we…
We introduce a search game for two players played on a "scenario" consisting of a ground set together with a collection of feasible partitions. This general setting allows us to obtain new characterisations of many width parameters such as…
Sparse graphs and their associated matroids play an important role in rigidity theory, where they capture the combinatorics of generically rigid structures. We define a new family called {\bf graded sparse graphs}, arising from generically…
We study the NP-hard Stable Hypergraph Matching (SHM) problem and its generalization allowing capacities, the Stable Hypergraph $b$-Matching (SH$b$M) problem, and investigate their computational properties under various structural…
We present two variants of Wythoff's game. The first game is a restriction of Wythoff's game in which removing tokens from the smaller pile is not allowed if the two entries are not equal. The second game is an extension of Wythoff's game…