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In this paper, we present a new method for determining the optimal pebbling number of a complete binary tree. This method reveals a curious connection between the optimal pebbling numbers of complete binary trees and the Conolly-Fox…

Combinatorics · Mathematics 2021-09-16 Thomas M. Lewis , Fabian Salinas

This paper is about a set-based computing method for solving a general class of two-player zero-sum Stackelberg differential games. We assume that the game is modeled by a set of coupled nonlinear differential equations, which can be…

Optimization and Control · Mathematics 2019-09-10 Xuhui Feng , Mario E. Villanueva , Boris Houska

We present a general approach connecting biased Maker-Breaker games and problems about local resilience in random graphs. We utilize this approach to prove new results and also to derive some known results about biased Maker-Breaker games.…

Combinatorics · Mathematics 2015-09-11 Asaf Ferber , Michael Krivelevich , Humberto Naves

A major task of evolutionary biology is the reconstruction of phylogenetic trees from molecular data. The evolutionary model is given by a Markov chain on a tree. Given samples from the leaves of the Markov chain, the goal is to reconstruct…

Probability · Mathematics 2011-09-30 Constantinos Daskalakis , Elchanan Mossel , Sebastien Roch

Graph pebbling is a game played on graphs with pebbles on their vertices. A pebbling move removes two pebbles from one vertex and places one pebble on an adjacent vertex. The pebbling number $\pi(G)$ is the smallest $t$ so that from any…

Combinatorics · Mathematics 2024-03-05 Matheus Adauto , Celina de Figueiredo , Glenn Hurlbert , Diana Sasaki

For any configuration of pebbles on the nodes of a graph, a pebbling move replaces two pebbles on one node by one pebble on an adjacent node. A cover pebbling is a move sequence ending with no empty nodes. The number of pebbles needed for a…

Combinatorics · Mathematics 2007-05-23 Jonas Sjostrand

Let $G=(V,E)$ be a simple graph. A function $f:V\rightarrow \mathbb{N}\cup \{0\}$ is called a configuration of pebbles on the vertices of $G$ and the quantity $\vert f\vert=\sum_{u\in V}f(u)$ is called the weight of $f$ which is just the…

Combinatorics · Mathematics 2024-02-21 Fatemeh Aghaei , Saeid Alikhani

We present a complete classification of the deterministic distributed time complexity for a family of graph problems: binary labeling problems in trees. These are locally checkable problems that can be encoded with an alphabet of size two…

Distributed, Parallel, and Cluster Computing · Computer Science 2020-02-19 Alkida Balliu , Sebastian Brandt , Yuval Efron , Juho Hirvonen , Yannic Maus , Dennis Olivetti , Jukka Suomela

A pebbling move on a weighted graph removes some pebbles at a vertex and adds one pebble at an adjacent vertex. The number of pebbles removed is the weight of the edge connecting the vertices. A vertex is reachable from a pebble…

Combinatorics · Mathematics 2009-04-13 Nandor Sieben

We present tropical games, a generalization of combinatorial min-max games based on tropical algebras. Our model breaks the traditional symmetry of rational zero-sum games where players have exactly opposed goals (min vs. max), is more…

Artificial Intelligence · Computer Science 2015-03-17 Jean-Vincent Loddo , Luca Saiu

We introduce the zip tree, a form of randomized binary search tree that integrates previous ideas into one practical, performant, and pleasant-to-implement package. A zip tree is a binary search tree in which each node has a numeric rank…

Data Structures and Algorithms · Computer Science 2022-02-23 Robert E. Tarjan , Caleb C. Levy , Stephen Timmel

Quantum memory management is becoming a pressing problem, especially given the recent research effort to develop new and more complex quantum algorithms. The only existing automatic method for quantum states clean-up relies on the…

Quantum Physics · Physics 2019-04-04 Giulia Meuli , Mathias Soeken , Martin Roetteler , Nikolaj Bjorner , Giovanni De Micheli

Tumbleweed is a popular two-player perfect-information new territorial game played at the prestigious Mind Sport Olympiad. We define a generalized version of the game, where the board size is arbitrary and so is the possible number of…

Computational Complexity · Computer Science 2022-06-22 Lear Bahack

We describe a new algorithm, the $(k,\ell)$-pebble game with colors, and use it obtain a characterization of the family of $(k,\ell)$-sparse graphs and algorithmic solutions to a family of problems concerning tree decompositions of graphs.…

Combinatorics · Mathematics 2008-12-13 Ileana Streinu , Louis Theran

In the Properly Colored Spanning Tree problem, we are given an edge-colored undirected graph and the goal is to find a properly colored spanning tree, i.e., a spanning tree in which any two adjacent edges have distinct colors. The problem…

Data Structures and Algorithms · Computer Science 2024-02-02 Yuhang Bai , Kristóf Bérczi , Gergely Csáji , Tamás Schwarcz

The main result of this paper is that computing the value of a one-clock priced timed game (OCPTG) is PSPACE-hard. Along the way, we provide a family of OCPTGs that have an exponential number of event points. Both results hold even in very…

Computer Science and Game Theory · Computer Science 2020-03-06 John Fearnley , Rasmus Ibsen-Jensen , Rahul Savani

We present a randomized algorithm for reconstructing directed rooted trees of $n$ nodes and node degree at most $d$, by asking at most $O(dn\log^2 n)$ path queries. Each path query takes as input an origin node and a target node, and…

Data Structures and Algorithms · Computer Science 2017-11-20 Zhaosen Wang , Jean Honorio

In repeated games, players choose actions concurrently at each step. We consider a parameterized setting of repeated games in which the players form a population of an arbitrary size. Their utility functions encode a reachability objective.…

Computer Science and Game Theory · Computer Science 2025-10-06 Nathalie Bertrand , Patricia Bouyer , Luc Lapointe , Corto Mascle

The definition of amoeba graphs is based on iterative \emph{feasible edge-replacements}, where, at each step, an edge from the graph is removed and placed in an available spot in a way that the resulting graph is isomorphic to the original…

Combinatorics · Mathematics 2023-11-30 Laura Eslava , Adriana Hansberg , Tonatiuh Matos Wiederhold , Denae Ventura

Several computational problems in phylogenetic reconstruction can be formulated as restrictions of the following general problem: given a formula in conjunctive normal form where the literals are rooted triples, is there a rooted binary…

Computational Complexity · Computer Science 2015-07-01 Manuel Bodirsky , Jens K Mueller
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