English

Reversible Pebbling Game for Quantum Memory Management

Quantum Physics 2019-04-04 v1 Emerging Technologies

Abstract

Quantum memory management is becoming a pressing problem, especially given the recent research effort to develop new and more complex quantum algorithms. The only existing automatic method for quantum states clean-up relies on the availability of many extra resources. In this work, we propose an automatic tool for quantum memory management. We show how this problem exactly matches the reversible pebbling game. Based on that, we develop a SAT-based algorithm that returns a valid clean-up strategy, taking the limitations of the quantum hardware into account. The developed tool empowers the designer with the flexibility required to explore the trade-off between memory resources and number of operations. We present three show-cases to prove the validity of our approach. First, we apply the algorithm to straight-line programs, widely used in cryptographic applications. Second, we perform a comparison with the existing approach, showing an average improvement of 52.77%. Finally, we show the advantage of using the tool when synthesizing a quantum circuit on a constrained near-term quantum device.

Keywords

Cite

@article{arxiv.1904.02121,
  title  = {Reversible Pebbling Game for Quantum Memory Management},
  author = {Giulia Meuli and Mathias Soeken and Martin Roetteler and Nikolaj Bjorner and Giovanni De Micheli},
  journal= {arXiv preprint arXiv:1904.02121},
  year   = {2019}
}

Comments

In Proc. Design Automation and Test in Europe (DATE 2019)

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