The Parallel Reversible Pebbling Game: Analyzing the Post-Quantum Security of iMHFs
Abstract
The classical (parallel) black pebbling game is a useful abstraction which allows us to analyze the resources (space, space-time, cumulative space) necessary to evaluate a function with a static data-dependency graph . Of particular interest in the field of cryptography are data-independent memory-hard functions which are defined by a directed acyclic graph (DAG) and a cryptographic hash function . The pebbling complexity of the graph characterizes the amortized cost of evaluating multiple times as well as the total cost to run a brute-force preimage attack over a fixed domain , i.e., given find such that . While a classical attacker will need to evaluate the function at least times a quantum attacker running Grover's algorithm only requires blackbox calls to a quantum circuit evaluating the function . Thus, to analyze the cost of a quantum attack it is crucial to understand the space-time cost (equivalently width times depth) of the quantum circuit . We first observe that a legal black pebbling strategy for the graph does not necessarily imply the existence of a quantum circuit with comparable complexity -- in contrast to the classical setting where any efficient pebbling strategy for corresponds to an algorithm with comparable complexity evaluating . Motivated by this observation we introduce a new parallel reversible pebbling game which captures additional restrictions imposed by the No-Deletion Theorem in Quantum Computing. We apply our new reversible pebbling game to analyze the reversible space-time complexity of several important graphs: Line Graphs, Argon2i-A, Argon2i-B, and DRSample. (See the paper for the full abstract.)
Keywords
Cite
@article{arxiv.2110.04191,
title = {The Parallel Reversible Pebbling Game: Analyzing the Post-Quantum Security of iMHFs},
author = {Jeremiah Blocki and Blake Holman and Seunghoon Lee},
journal= {arXiv preprint arXiv:2110.04191},
year = {2022}
}
Comments
42 pages, 5 figures