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Hive is an abstract strategy game played on a table with hexagonal pieces. First published in 2001, it was and continues to be highly popular among both casual and competitive players. In this paper, we show that for a suitably generalized…

Computational Complexity · Computer Science 2026-05-20 Daniël Andel , Benjamin Rin

The Colouring problem is that of deciding, given a graph $G$ and an integer $k$, whether $G$ admits a (proper) $k$-colouring. For all graphs $H$ up to five vertices, we classify the computational complexity of Colouring for…

Discrete Mathematics · Computer Science 2016-09-06 Konrad K. Dabrowski , François Dross , Daniël Paulusma

The domatic number of a graph is the maximum number of pairwise disjoint dominating sets admitted by the graph. We introduce a game based around this graph invariant. The domatic number game is played on a graph $G$ by two players, Alice…

Combinatorics · Mathematics 2025-08-15 Bert L. Hartnell , Douglas F. Rall

For edge coloring, the online and the W-streaming models seem somewhat orthogonal: the former needs edges to be assigned colors immediately after insertion, typically without any space restrictions, while the latter limits memory to…

Data Structures and Algorithms · Computer Science 2023-06-01 Prantar Ghosh , Manuel Stoeckl

The game of Cops and Robber is traditionally played on a finite graph. The purpose of this paper is to introduce and analyse the game that is played on an arbitrary geodesic space (a compact, path-connected space endowed with intrinsic…

Metric Geometry · Mathematics 2026-01-14 Bojan Mohar

We show that the left/right relation on the set of s-t-paths of a plane graph induces a so-called submodular lattice. If the embedding of the graph is s-t-planar, this lattice is even consecutive. This implies that Ford and Fulkerson's…

Discrete Mathematics · Computer Science 2012-11-12 Jannik Matuschke , Britta Peis

We consider space-efficient single-pass estimation of the number of butterflies, a fundamental bipartite graph motif, from a massive bipartite graph stream where each edge represents a connection between entities in two different…

Data Structures and Algorithms · Computer Science 2019-08-30 Seyed-Vahid Sanei-Mehri , Yu Zhang , Ahmet Erdem Sariyuce , Srikanta Tirthapura

Cops and Robbers is a pursuit-evasion game played on graphs, of which many variants have been developed and studied. We introduce a variant of this game, "Sneaky-Active Cops and Robbers", where all cops and robber must move on their turn,…

Combinatorics · Mathematics 2026-03-16 Tien Chih , Laura Scull

Given a family of graphs $\mathcal{F}$, we define the $\mathcal{F}$-saturation game as follows. Two players alternate adding edges to an initially empty graph on $n$ vertices, with the only constraint being that neither player can add an…

Combinatorics · Mathematics 2022-08-26 Sean English , Tomáš Masařík , Grace McCourt , Erin Meger , Michael S. Ross , Sam Spiro

Given a graph G and an integer k, two players take turns coloring the vertices of G one by one using k colors so that neighboring vertices get different colors. The first player wins iff at the end of the game all the vertices of $G$ are…

Combinatorics · Mathematics 2018-06-12 Alan Frieze , Simi Haber , Mikhail Lavrov

We initiate the study of a new variant of the Maker-Breaker positional game, which we call multistage game. Given a hypergraph $\mathcal{H}=(\mathcal{X},\mathcal{F})$ and a bias $b \ge 1$, the $(1:b)$ multistage Maker-Breaker game on…

Combinatorics · Mathematics 2023-04-25 Juri Barkey , Dennis Clemens , Fabian Hamann , Mirjana Mikalački , Amedeo Sgueglia

A streaming algorithm is considered to be adversarially robust if it provides correct outputs with high probability even when the stream updates are chosen by an adversary who may observe and react to the past outputs of the algorithm. We…

Data Structures and Algorithms · Computer Science 2021-09-24 Amit Chakrabarti , Prantar Ghosh , Manuel Stoeckl

We analyze the duration of the unbiased Avoider-Enforcer game for three basic positional games. All the games are played on the edges of the complete graph on $n$ vertices, and Avoider's goal is to keep his graph outerplanar, diamond-free…

Combinatorics · Mathematics 2009-10-26 János Barát , Miloš Stojaković

In this paper, we study a reversible process (more precisely, a groupoid/group action) resembling the classical 15-puzzle, where the legal moves are to ``move the unique hole inside a translate of a shape $S$''. Such a process can be…

Combinatorics · Mathematics 2024-10-01 Ville Salo , Juliette Schabanel

In this paper, we study the problem of computing an edge-coloring in the (one-pass) W-streaming model. In this setting, the edges of an $n$-node graph arrive in an arbitrary order to a machine with a relatively small space, and the goal is…

Data Structures and Algorithms · Computer Science 2024-04-18 Shiri Chechik , Doron Mukhtar , Tianyi Zhang

Motivated by the burning and cooling processes, the burning game is introduced. The game is played on a graph $G$ by the two players (Burner and Staller) that take turns selecting vertices of $G$ to burn; as in the burning process, burning…

Combinatorics · Mathematics 2024-09-18 Nina Chiarelli , Vesna Iršič , Marko Jakovac , William B. Kinnersley , Mirjana Mikalački

Zero forcing is a combinatorial game played on a graph with the ultimate goal of changing the colour of all the vertices at minimal cost. Originally this game was conceived as a one player game, but later a two-player version was devised…

A properly edge-colored graph is a graph with a coloring of its edges such that no vertex is incident to two or more edges of the same color. A subgraph is called rainbow if all its edges have different colors. The problem of finding…

Combinatorics · Mathematics 2024-12-19 Benny Sudakov

When solving k-in-a-Row games, the Hales-Jewett pairing strategy [4] is a well-known strategy to prove that specific positions are (at most) a draw. It requires two empty squares per possible winning line (group) to be marked, i.e., with a…

Combinatorics · Mathematics 2017-04-03 Jos Uiterwijk

In streamed graph drawing, a planar graph, G, is given incrementally as a data stream and a straight-line drawing of G must be updated after each new edge is released. To preserve the mental map, changes to the drawing should be minimized…

Data Structures and Algorithms · Computer Science 2013-09-02 Michael T. Goodrich , Paweł Pszona
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