English

Linear Bounds for Cycle-free Saturation Games

Combinatorics 2022-08-26 v1 Discrete Mathematics

Abstract

Given a family of graphs F\mathcal{F}, we define the F\mathcal{F}-saturation game as follows. Two players alternate adding edges to an initially empty graph on nn vertices, with the only constraint being that neither player can add an edge that creates a subgraph in F\mathcal{F}. The game ends when no more edges can be added to the graph. One of the players wishes to end the game as quickly as possible, while the other wishes to prolong the game. We let satg(n,F)\textrm{sat}_g(n,\mathcal{F}) denote the number of edges that are in the final graph when both players play optimally. In general there are very few non-trivial bounds on the order of magnitude of satg(n,F)\textrm{sat}_g(n,\mathcal{F}). In this work, we find collections of infinite families of cycles C\mathcal{C} such that satg(n,C)\textrm{sat}_g(n,\mathcal{C}) has linear growth rate.

Keywords

Cite

@article{arxiv.2108.05295,
  title  = {Linear Bounds for Cycle-free Saturation Games},
  author = {Sean English and Tomáš Masařík and Grace McCourt and Erin Meger and Michael S. Ross and Sam Spiro},
  journal= {arXiv preprint arXiv:2108.05295},
  year   = {2022}
}

Comments

18 pages, 2 figures

R2 v1 2026-06-24T05:02:10.065Z