Saturation Games for Odd Cycles
Abstract
Given a family of graphs , we consider the -saturation game. In this game two players alternate adding edges to an initially empty graph on vertices, with the only constraint being that neither player can add an edge that creates a subgraph that lies in . The game ends when no more edges can be added to the graph. One of the players wishes to end the game as quickly as possible, while the other wishes to prolong the game. We let denote the number of edges that are in the final graph when both players play optimally. The -saturation game was the first saturation game to be considered, but as of now the order of magnitude of remains unknown. We consider a generalization of this game. Let . We prove that for all and that for all , with and constants tending to 0 as . In addition to this we prove for all , and , where denotes the set of all odd cycles.
Keywords
Cite
@article{arxiv.1808.03696,
title = {Saturation Games for Odd Cycles},
author = {Sam Spiro},
journal= {arXiv preprint arXiv:1808.03696},
year = {2019}
}
Comments
23 pages. This article is to appear in the Electronic Journal of Combinatorics, and small typos have been corrected since the previous version