The game of Cops and Robber on geodesic spaces
Abstract
The game of Cops and Robber is traditionally played on a finite graph. The purpose of this paper is to introduce and analyse the game that is played on an arbitrary geodesic space (a compact, path-connected space endowed with intrinsic metric). It is shown that the game played on metric graphs is essentially the same as the discrete game played on abstract graphs and that for every compact geodesic surface there is an integer such that cops can win the game against one robber, and only depends on the genus of the surface. It is shown that for orientable surfaces of genus or and nonorientable surfaces of crosscap number or (with any number of boundary components) and that and that when the genus is larger. The main motivation for discussing this game is to view the cop number (the minimum number of cops needed to catch the robber) as a new geometric invariant describing how complex is the geodesic space.
Keywords
Cite
@article{arxiv.2205.11633,
title = {The game of Cops and Robber on geodesic spaces},
author = {Bojan Mohar},
journal= {arXiv preprint arXiv:2205.11633},
year = {2026}
}