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Zero forcing is a graph coloring process that is used to model spreading phenomena in real-world scenarios. It can also be viewed as a single-player combinatorial game on a graph, where the player's goal is to select a subset of vertices of…

Combinatorics · Mathematics 2025-09-05 Aida Abiad , Maryam Moghaddas

In this paper we present matrix game-theoretic models for joint routing, network coding, and scheduling problem. First routing and network coding are modeled by using a new approach based on compressed topology matrix that takes into…

Signal Processing · Electrical Eng. & Systems 2018-03-14 Ebrahim Karami , Savo Glisic

In the formal approach to reactive controller synthesis, a symbolic controller for a possibly hybrid system is obtained by algorithmically computing a winning strategy in a two-player game. Such game-solving algorithms scale poorly as the…

Systems and Control · Computer Science 2016-02-16 Anne-Kathrin Schmuck , Rupak Majumdar

Cops and Robbers is a game played on a graph where a set of cops attempt to capture a single robber. The game proceeds in rounds, where each round first consists of the cops' turn, followed by the robber's turn. In the cops' turn, every cop…

Discrete Mathematics · Computer Science 2025-07-03 Prosenjit Bose , Pat Morin , Karthik Murali

Consider the following random process: The vertices of a binomial random graph $G_{n,p}$ are revealed one by one, and at each step only the edges induced by the already revealed vertices are visible. Our goal is to assign to each vertex one…

Combinatorics · Mathematics 2018-02-16 Torsten Mütze , Thomas Rast , Reto Spöhel

Consider graphs of n nodes, and use a Bloom filter of length 2 log3 n bits. An edge between nodes i and j, with i < j, turns on a certain bit of the Bloom filter according to a hash function on i and j. Pick a set of log n nodes and turn on…

Computational Complexity · Computer Science 2025-08-05 Shlomi Dolev

Given a graph $G$, an edge-coloring is an assignment of colors to edges of $G$ such that any two edges sharing an endpoint receive different colors. By Vizing's celebrated theorem, any graph of maximum degree $\Delta$ needs at least…

Data Structures and Algorithms · Computer Science 2023-05-04 Soheil Behnezhad , Mohammad Saneian

Several sages wearing colored hats occupy the vertices of a graph. Each sage tries to guess the color of his own hat merely on the basis of observing the hats of his neighbours without exchanging any information. Each hat can have one of…

Combinatorics · Mathematics 2021-03-31 Konstantin Kokhas , Aleksei Latyshev

A colored graph is a complete graph in which a color has been assigned to each edge, and a colorful cycle is a cycle in which each edge has a different color. We first show that a colored graph lacks colorful cycles iff it is Gallai, i.e.,…

Combinatorics · Mathematics 2015-09-21 Richard N. Ball , Aleš Pultr , Petr Vojtěchovský

The slow-coloring game is played by Lister and Painter on a graph $G$. On each round, Lister marks a nonempty subset $M$ of the remaining vertices, scoring $|M|$ points. Painter then gives a color to a subset of $M$ that is independent in…

Combinatorics · Mathematics 2017-10-04 Gregory J. Puleo , Douglas B. West

The present work introduces floodlight, an open source Python package built to support and automate team sport data analysis. It is specifically designed for the scientific analysis of spatiotemporal tracking data, event data, and game…

Human-Computer Interaction · Computer Science 2022-06-07 Dominik Raabe , Henrik Biermann , Manuel Bassek , Martin Wohlan , Rumena Komitova , Robert Rein , Tobias Kuppens Groot , Daniel Memmert

Clobber is a new two-player board game. In this paper, we introduce the one-player variant Solitaire Clobber where the goal is to remove as many stones as possible from the board by alternating white and black moves. We show that a…

Discrete Mathematics · Computer Science 2007-05-23 Erik D. Demaine , Martin L. Demaine , Rudolf Fleischer

This paper deals with graph colouring games, an example of pseudo-telepathy, in which two provers can convince a verifier that a graph $G$ is $c$-colourable where $c$ is less than the chromatic number of the graph. They win the game if they…

Quantum Physics · Physics 2015-06-26 David Avis , Jun Hasegawa , Yosuke Kikuchi , Yuuya Sasaki

A proper edge $t$-coloring of a graph is a coloring of its edges with colors $1,2,...,t$ such that all colors are used, and no two adjacent edges receive the same color. For any integer $n\geq 3$, all possible values of $t$ are found, for…

Discrete Mathematics · Computer Science 2012-05-02 R. R. Kamalian

Consider the following hat guessing game. A bear sits on each vertex of a graph $G$, and a demon puts on each bear a hat colored by one of $h$ colors. Each bear sees only the hat colors of his neighbors. Based on this information only, each…

Combinatorics · Mathematics 2024-02-14 Václav Blažej , Pavel Dvořák , Michal Opler

The online Ramsey turnaround game is a game between two players, Builder and Painter, on a board of $n$ vertices using $3$ colors, for a fixed graph $H$ on at most $n$ vertices. The goal of Painter is to force a monochromatic copy of $H$,…

Combinatorics · Mathematics 2025-12-10 Nóra Almási , Maria Axenovich

We start with the well-known game below: Two players hold a sheet of paper to their forehead on which a positive integer is written. The numbers are consecutive and each player can only see the number of the other one. In each time step,…

Combinatorics · Mathematics 2013-02-26 Felix Günther , Irina Mustata

Let $H=(V,E)$ be a hypergraph. A {\em conflict-free} coloring of $H$ is an assignment of colors to $V$ such that in each hyperedge $e \in E$ there is at least one uniquely-colored vertex. This notion is an extension of the classical graph…

Combinatorics · Mathematics 2012-01-18 Shakhar Smorodinsky

The total isolation game is played on a graph $G$ by two players who take turns playing a vertex such that if $S$ is the set of already played vertices, then a vertex can be selected only if it is adjacent to a vertex that belongs to a…

Combinatorics · Mathematics 2026-01-08 Michael A. Henning , Douglas F. Rall

Flooding is among the simplest and most fundamental of all distributed network algorithms. A node begins the process by sending a message to all its neighbours and the neighbours, in the next round forward the message to all the neighbours…

Data Structures and Algorithms · Computer Science 2019-07-17 Walter Hussak , Amitabh Trehan