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In this paper we introduce and study the domination game on hypergraphs. This is played on a hypergraph $\mathcal{H}$ by two players, namely Dominator and Staller, who alternately select vertices such that each selected vertex enlarges the…

Combinatorics · Mathematics 2017-10-03 Csilla Bujtás , Balázs Patkós , Zsolt Tuza , Máté vizer

We introduce the Maker-Breaker domination game, a two player game on a graph. At his turn, the first player, Dominator, select a vertex in order to dominate the graph while the other player, Staller, forbids a vertex to Dominator in order…

Discrete Mathematics · Computer Science 2018-09-19 Eric Duchêne , Valentin Gledel , Aline Parreau , Gabriel Renault

The distributed coloring problem is arguably one of the key problems studied in the area of distributed graph algorithms. The most standard variant of the problem asks for a proper vertex coloring of a graph with $\Delta+1$ colors, where…

Distributed, Parallel, and Cluster Computing · Computer Science 2026-05-05 Marc Fuchs , Fabian Kuhn

We investigate the algorithmic problems of the {\it homophyly phenomenon} in networks. Given an undirected graph $G = (V, E)$ and a vertex coloring $c \colon V \rightarrow {1, 2, ..., k}$ of $G$, we say that a vertex $v\in V$ is {\it happy}…

Data Structures and Algorithms · Computer Science 2012-07-03 Angsheng Li , Peng Zhang

We introduce HONEY; a new specialized programming language designed to facilitate the processing of multivariate, asynchronous and non-uniformly sampled symbolic and scalar time sequences. When compiled, a Honey program is transformed into…

Programming Languages · Computer Science 2016-09-13 Mathieu Guillame-Bert

The semi-random graph process is a single player game in which the player is initially presented an empty graph on $n$ vertices. In each round, a vertex $u$ is presented to the player independently and uniformly at random. The player then…

Combinatorics · Mathematics 2022-02-21 Pu Gao , Calum MacRury , Pawel Pralat

We consider the following two-player game: Maxi and Mini start with the empty graph on $n$ vertices and take turns, always adding one additional edge to the graph such that the chromatic number is at most $k$, where $k \in \mathbb{N}$ is a…

Combinatorics · Mathematics 2018-02-19 Ralph Keusch

Mobile Ad-hoc Network (MANET) is the self organizing collection of mobile nodes. The communication in MANET is done via a wireless media. Ad hoc wireless networks have massive commercial and military potential because of their mobility…

Networking and Internet Architecture · Computer Science 2012-10-12 S. Nithya Rekha , Dr. C. Chandrasekar

N players are randomly fitted with a colored hat (q different colors). All players guess simultaneously the color of their own hat observing only the hat colors of the other N-1 players. The team wins if all players guess right. No…

Combinatorics · Mathematics 2020-02-25 Theo van Uem

Zero forcing is a combinatorial game played on a graph where the goal is to start with all vertices unfilled and to change them to filled at minimal cost. In the original variation of the game there were two options. Namely, to fill any one…

Given an increasing graph property $\cal F$, the strong Avoider-Avoider $\cal F$ game is played on the edge set of a complete graph. Two players, Red and Blue, take turns in claiming previously unclaimed edges with Red going first, and the…

Computer Science and Game Theory · Computer Science 2025-05-30 Miloš Stojaković , Jelena Stratijev

We study the biased $(2:b)$ Walker--Breaker games, played on the edge set of the complete graph on $n$ vertices, $K_n$. These games are a variant of the Maker--Breaker games with the restriction that Walker (playing the role of Maker) has…

Combinatorics · Mathematics 2023-06-22 Jovana Forcan , Mirjana Mikalački

We consider a Mobile Ad-hoc NETworks (MANET) formed by "n" nodes that move independently at random over a finite square region of the plane. Nodes exchange data if they are at distance at most "r" within each other, where r>0 is the node…

Discrete Mathematics · Computer Science 2009-03-04 Andrea E. F. Clementi , Francesco Pasquale , Riccardo Silvestri

For multiple emergencies caused by natural disasters, it is crucial to allocate resources equitably to each emergency location, especially when the availability of resources is limited in quantity. This paper has developed a multi-event…

Computer Science and Game Theory · Computer Science 2021-12-03 Rudrashis Majumder , Rakesh R Warier , Debasish Ghose

Conflict-free coloring is a kind of vertex coloring of hypergraphs requiring each hyperedge to have a color which appears only on one vertex. More generally, for a positive integer $k$ there are $k$-conflict-free colorings ($k$-CF-colorings…

Combinatorics · Mathematics 2014-08-29 Zhen Cui , Ze-Chun Hu

The 3-coloring of hereditary graph classes has been a deeply-researched problem in the last decade. A hereditary graph class is characterized by a (possibly infinite) list of minimal forbidden induced subgraphs $H_1,H_2,\ldots$; the graphs…

Data Structures and Algorithms · Computer Science 2024-01-12 Vít Jelínek , Tereza Klimošová , Tomáš Masařík , Jana Novotná , Aneta Pokorná

We consider some biased Maker-Breaker games. Starting with the complete $k$-uniform hypergraph on $n$ vertices, at each turn Maker claims one edge, and then Breaker claims $b$ edges. Maker's goal is to obtain a set of edges having some…

Combinatorics · Mathematics 2025-09-04 Patrick Bennett , Alan Frieze , Wesley Pegden

In the Avoider-Enforcer game on the complete graph $K_n$, the players (Avoider and Enforcer) each take an edge in turn. Given a graph property $\mathcal{P}$, Enforcer wins the game if Avoider's graph has the property $\mathcal{P}$. An…

Combinatorics · Mathematics 2016-05-24 József Balogh , Ryan R. Martin

Players are arranged on a regular lattice and coded with a specific strategy for a pre-defined game. Each player sums their payoffs from playing the game with each of their neighbors, and then adopts the strategy of the most successful…

Dynamical Systems · Mathematics 2015-08-03 Stewart D. Johnson

We study biased Maker-Breaker games on a graph system $\{G_1,\ldots,G_s\}$, in which Maker's goal is to claim certain rainbow structures, i.e., specified subgraphs consisting of at most one edge from each graph $G_i$. We consider the…