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We present and analyze PackIt!, a turn-based game consisting of packing rectangles on an $n \times n$ grid. PackIt! can be easily played on paper, either as a competitive two-player game or in \emph{solitaire} fashion. On the $t$-th turn, a…

Combinatorics · Mathematics 2024-05-17 Thomas Garrison , Marijn J. H. Heule , Bernardo Subercaseaux

In this work, we discuss multiplayer pervasive games that rely on the use of ad hoc mobile sensor networks. The unique feature in such games is that players interact with each other and their surrounding environment by using movement and…

Human-Computer Interaction · Computer Science 2010-02-08 Ioannis Chatzigiannakis , Georgios Mylonas , Orestis Akribopoulos , Marios Logaras , Panagiotis Kokkinos , Paul Spirakis

We define a new impartial combinatorial game, Flag Coloring, based on flood filling. We then generalize to a graph game, and find values for many positions on two colors. We demonstrate that the generalized game is PSPACE-complete for two…

Combinatorics · Mathematics 2022-12-22 Kyle Burke , Craig Tennenhouse

We introduce differential games for FO logic of graphs, a variant of Ehrenfeucht-Fra\"{i}ss\'e games in which the game is played on only one graph and the moves of both players restricted. We prove that, in a certain sense, these games are…

Logic in Computer Science · Computer Science 2020-07-23 Jakub Gajarský , Maximilian Gorsky , Stephan Kreutzer

A graph is called $P_t$-free if it does not contain the path on $t$ vertices as an induced subgraph. Let $H$ be a multigraph with the property that any two distinct vertices share at most one common neighbour. We show that the generating…

Discrete Mathematics · Computer Science 2019-03-25 Carla Groenland , Karolina Okrasa , Pawel Rzążewski , Alex Scott , Paul Seymour , Sophie Spirkl

This work analyzes the minimum tollbooth problem in atomic network congestion games with unsplittable flows. The goal is to place tolls on edges, such that there exists a pure Nash equilibrium in the tolled game that is a social optimum in…

Computer Science and Game Theory · Computer Science 2021-04-01 Julian Nickerl

We consider the following two-player game, parametrised by positive integers $n$ and $k$. The game is played between Painter and Builder, alternately taking turns, with Painter moving first. The game starts with the empty graph on $n$…

We consider a game played on an initially empty graph where two players alternate drawing an edge between vertices subject to the condition that no degree can exceed $k$. We show that for $k=3$, either player can avoid a Hamilton cycle, and…

Combinatorics · Mathematics 2014-12-02 Jeremy Meza , Samuel Simon

In this paper, we introduce a graph coloring game called the Edge-Distinguishing Game (EDGe). The edge-distinguishing chromatic number of a graph is used to determine the moves each player can make. We determine which player has a winning…

Combinatorics · Mathematics 2025-09-01 Nathaniel Benjamin , Elisa Benthem , Cooper Burkel , Marissa Chesser , Mike Janssen

Motivated by a biological scenario illustrated in the YouTube video \url{ https://www.youtube.com/watch?v=Z_mXDvZQ6dU} where a neutrophil chases a bacteria cell moving in random directions, we present a variant of the cop and robber game on…

Combinatorics · Mathematics 2020-04-02 Pamela Harris , Erik Insko , Alicia Prieto-Langarica , Rade Stoisavljevic , Shaun Sullivan

We introduce a topological combinatorial game called the Link Smoothing Game. The game is played on the shadow of a link diagram and legal moves consist of smoothing precrossings. One player's goal is to keep the diagram connected while the…

Combinatorics · Mathematics 2012-08-15 Allison Henrich , Inga Johnson

Given a graph on $n$ vertices and an assignment of colours to the edges, a rainbow Hamilton cycle is a cycle of length $n$ visiting each vertex once and with pairwise different colours on the edges. Similarly (for even $n$) a rainbow…

Combinatorics · Mathematics 2016-02-17 Deepak Bal , Patrick Bennett , Xavier Pérez-Giménez , Paweł Prałat

The semi-random graph process is a single-player game that begins with an empty graph on $n$ vertices. In each round, a vertex $u$ is presented to the player independently and uniformly at random. The player then adaptively selects a vertex…

Combinatorics · Mathematics 2024-03-05 Natalie C. Behague , Trent G. Marbach , Pawel Pralat , Andrzej Rucinski

The two-player, complete information game of Cops and Robber is played on undirected finite graphs. A number of cops and one robber are positioned on vertices and take turns in sliding along edges. The cops win if, after a move, a cop and…

Combinatorics · Mathematics 2021-12-23 Gwenaël Joret , Marcin Kamiński , Dirk Oliver Theis

A team of $r$ {\it revolutionaries} and a team of $s$ {\it spies} play a game on a graph $G$. Initially, revolutionaries and then spies take positions at vertices. In each subsequent round, each revolutionary may move to an adjacent vertex…

Combinatorics · Mathematics 2015-08-06 Daniel W. Cranston , Clifford D. Smyth , Douglas B. West

In this paper we study a cooperative card game called Hanabi from the viewpoint of algorithmic combinatorial game theory. In Hanabi, each card has one among $c$ colors and a number between $1$ and $n$. The aim is to make, for each color, a…

Discrete Mathematics · Computer Science 2017-03-09 Jean-Francois Baffier , Man-Kwun Chiu , Yago Diez , Matias Korman , Valia Mitsou , André van Renssen , Marcel Roeloffzen , Yushi Uno

We consider two-player games played on finite colored graphs where the goal is the construction of an infinite path with one of the following frequency-related properties: (i) all colors occur with the same asymptotic frequency, (ii) there…

Computer Science and Game Theory · Computer Science 2010-06-29 Alessandro Bianco , Marco Faella , Fabio Mogavero , Aniello Murano

We analyze the following general version of the deterministic Hats game. Several sages wearing colored hats occupy the vertices of a graph. Each sage can have a hat of one of $k$ colors. Each sage tries to guess the color of his own hat…

Combinatorics · Mathematics 2021-02-16 Aleksei Latyshev , Konstantin Kokhas

A Hamiltonian path (a Hamiltonian cycle) in a graph is a path (a cycle, respectively) that traverses all of its vertices. The problems of deciding their existence in an input graph are well-known to be NP-complete, in fact, they belong to…

Discrete Mathematics · Computer Science 2025-04-02 Nikola Jedličková , Jan Kratochvíl

In the Avoider-Enforcer convention of positional games, two players, Avoider and Enforcer, take turns selecting vertices from a hypergraph H. Enforcer wins if, by the time all vertices of H have been selected, Avoider has completely filled…

Combinatorics · Mathematics 2025-03-28 Florian Galliot , Valentin Gledel , Aline Parreau
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