PackIt! Gamified Rectangle Packing
Abstract
We present and analyze PackIt!, a turn-based game consisting of packing rectangles on an grid. PackIt! can be easily played on paper, either as a competitive two-player game or in \emph{solitaire} fashion. On the -th turn, a rectangle of area or must be placed in the grid. In the two-player format of PackIt! whichever player places a rectangle last wins, whereas the goal in the solitaire variant is to perfectly pack the grid. We analyze conditions for the existence of a perfect packing over , then present an automated reasoning approach that allows finding perfect games of PackIt! up to which includes a novel SAT-encoding technique of independent interest, and conclude by proving an NP-hardness result.
Cite
@article{arxiv.2403.12195,
title = {PackIt! Gamified Rectangle Packing},
author = {Thomas Garrison and Marijn J. H. Heule and Bernardo Subercaseaux},
journal= {arXiv preprint arXiv:2403.12195},
year = {2024}
}
Comments
Accepted at FUN with Algorithms 2024