English

Partition games

Combinatorics 2026-04-17 v3 Discrete Mathematics

Abstract

We introduce CUT, the class of 2-player partition games. These are NIM type games, played on a finite number of heaps of beans. The rules are given by a set of positive integers, which specifies the number of allowed splits a player can perform on a single heap. In normal play, the player with the last move wins, and the famous Sprague-Grundy theory provides a solution. We prove that several rulesets have a periodic or an arithmetic periodic Sprague-Grundy sequence (i.e. they can be partitioned into a finite number of arithmetic progressions of the same common difference). This is achieved directly for some infinite classes of games, and moreover we develop a computational testing condition, demonstrated to solve a variety of additional games. Similar results have previously appeared for various classes of games of take-and-break, for example octal and hexadecimal; see e.g. Winning Ways by Berlekamp, Conway and Guy (1982). In this context, our contribution consists of a systematic study of the subclass `break-without-take'.

Keywords

Cite

@article{arxiv.1803.02621,
  title  = {Partition games},
  author = {Antoine Dailly and Eric Duchene and Urban Larsson and Gabrielle Paris},
  journal= {arXiv preprint arXiv:1803.02621},
  year   = {2026}
}
R2 v1 2026-06-23T00:45:02.087Z