i-MARK: A New Subtraction Division Game
Abstract
Given two finite sets of integers and ,the impartial combinatorial game is played on a heap of tokens. From a heap of tokens, each player can moveeither to a heap of tokens for some , or to a heap of tokensfor some if divides .Such games can be considered as an integral variant of \MARK-type games, introduced by Elwyn Berlekamp and Joe Buhlerand studied by Aviezri Fraenkel and Alan Guo, for which it is allowed to move from a heap of tokensto a heap of tokens for any .Under normal convention, it is observed that the Sprague-Grundy sequence of the game is aperiodic for any sets and .However, we prove that, in many cases, this sequence is almost periodic and that the set of winning positions is periodic.Moreover, in all these cases, the Sprague-Grundy value of a heap of tokens can be computed in time .We also prove that, under mis\`ere convention, the outcome sequence of these games is purely periodic.
Keywords
Cite
@article{arxiv.1509.04199,
title = {i-MARK: A New Subtraction Division Game},
author = {Eric Sopena},
journal= {arXiv preprint arXiv:1509.04199},
year = {2015}
}
Comments
A few typos have been corrected, including the statement of Theorem 8