English

Cumulative subtraction games

Combinatorics 2020-02-14 v3 Discrete Mathematics

Abstract

We study zero-sum games, a variant of the classical combinatorial Subtraction games (studied for example in the monumental work "Winning Ways", by Berlekamp, Conway and Guy), called Cumulative Subtraction (CS). Two players alternate in moving, and get points for taking pebbles out of a joint pile. We prove that the outcome in optimal play (game value) of a CS with a finite number of possible actions is eventually periodic, with period 2s2s, where ss is the size of the largest available action. This settles a conjecture by Stewart in his Ph.D. thesis (2011). Specifically, we find a quadratic bound, in the size of ss, on when the outcome function must have become periodic. In case of two possible actions, we give an explicit description of optimal play. We generalize the periodicity result to games with a so-called reward function, where at each stage of game, the change of `score' does not necessarily equal the number of pebbles you collect.

Keywords

Cite

@article{arxiv.1805.09368,
  title  = {Cumulative subtraction games},
  author = {Gal Cohensius and Urban Larsson and Reshef Meir and David Wahlstedt},
  journal= {arXiv preprint arXiv:1805.09368},
  year   = {2020}
}

Comments

24 pages, 6 figures

R2 v1 2026-06-23T02:06:23.129Z