Related papers: How,when and how much a card deck is well shuffled…
We argue that a restriction determined by a drawn card or quantum random numbers, on the running of LHC (Large Hadron Collider), which was proposed in earlier articles by us, can only result in an, at first, apparent success whatever the…
A card guessing game is played between two players, Guesser and Dealer. At the beginning of the game, the Dealer holds a deck of $n$ cards (labeled $1, ..., n$). For $n$ turns, the Dealer draws a card from the deck, the Guesser guesses…
A $k$-coloring of a tournament is a partition of its vertices into $k$ acyclic sets. Deciding if a tournament is 2-colorable is NP-hard. A natural problem, akin to that of coloring a 3-colorable graph with few colors, is to color a…
We find an exact formula for the number of directed 5-cycles in a tournament in terms of its edge score sequence. We use this formula to find both upper and lower bounds on the number of 5-cycles in any $n$-tournament. In particular, we…
Balancing an ever growing strategic game of high complexity, such as Hearthstone is a complex task. The target of making strategies diverse and customizable results in a delicate intricate system. Tuning over 2000 cards to generate the…
Patients with motor control difficulties often "type" on a computer using a switch keyboard to guide a scanning cursor to text elements. We show how to optimize some parts of the design of switch keyboards by casting the design problem as…
Quantitative measures of randomness in games are useful for game design and have implications for gambling law. We treat the outcome of a game as a random variable and derive a closed-form expression and estimator for the variance in the…
This paper studies the computation-communication tradeoff in a heterogeneous MapReduce computing system where each distributed node is equipped with different computation capability. We first obtain an achievable communication load for any…
This work studies a well-known shared-cache coded caching scenario where each cache can serve an arbitrary number of users, analyzing the case where there is some knowledge about such number of users (i.e., the topology) during the content…
When we want to simulate the realization of a symmetric simple random walk on $\mathbb Z^d$, we use $(2d)$-side fair dice to decide to which neighbor it jumps at each step if $d\geq 2$ or we simply use a fair coin when $d=1$. Assume that…
Poker is a family of card games that includes many variations. We hypothesize that most poker games can be solved as a pattern matching problem, and propose creating a strong poker playing system based on a unified poker representation. Our…
This paper considers how many conjugacy classes of reflections a map can have, under various transitivity conditions. It is shown that for vertex- and for face-transitive maps there is no restriction on their number or size, whereas…
Relying on the optimal guessing strategy recently found for a no-feedback card guessing game with $k$-time riffle shuffles, we derive an exact, closed-form formula for the expected number of correct guesses and higher moments for a $1$-time…
This paper studies four trading algorithms of a professional trader at a multilateral trading facility, observing a realistic two-sided limit order book whose dynamics are driven by the order book events. The identity of the trader can be…
We present a version of the domino shuffling algorithm (due to Elkies, Kuperberg, Larsen and Propp) which works on a different lattice: the hexagonal lattice superimposed on its dual graph. We use our algorithm to count perfect matchings on…
We study the cyclic adjacent transposition (CAT) shuffle of $n$ cards, which is a systematic scan version of the random adjacent transposition (AT) card shuffle. In this paper, we prove that the CAT shuffle exhibits cutoff at $\frac{n^3}{2…
Edge lengths of a graph are called flexible if there exist infinitely many non-congruent realizations of the graph in the plane satisfying these edge lengths. It has been shown recently that a graph has flexible edge lengths if and only if…
Given a set I of word, the set of all words obtained by the shuffle of (copies of) words of I is naturally provided with a partial order. In [FS05], the authors have opened the problem of the characterization of the finite sets I such that…
We study a competitive optimization version of $\alpha'(G)$, the maximum size of a matching in a graph $G$. Players alternate adding edges of $G$ to a matching until it becomes a maximal matching. One player (Max) wants that matching to be…
We give two graph-theoretic models and a mixed-integer program to calculate the maximum achievable score in the popular board game "Ticket to Ride." In Ticket to Ride, players compete to claim railway routes on a map, with points awarded…