Poker-CNN: A Pattern Learning Strategy for Making Draws and Bets in Poker Games
Abstract
Poker is a family of card games that includes many variations. We hypothesize that most poker games can be solved as a pattern matching problem, and propose creating a strong poker playing system based on a unified poker representation. Our poker player learns through iterative self-play, and improves its understanding of the game by training on the results of its previous actions without sophisticated domain knowledge. We evaluate our system on three poker games: single player video poker, two-player Limit Texas Hold'em, and finally two-player 2-7 triple draw poker. We show that our model can quickly learn patterns in these very different poker games while it improves from zero knowledge to a competitive player against human experts. The contributions of this paper include: (1) a novel representation for poker games, extendable to different poker variations, (2) a CNN based learning model that can effectively learn the patterns in three different games, and (3) a self-trained system that significantly beats the heuristic-based program on which it is trained, and our system is competitive against human expert players.
Cite
@article{arxiv.1509.06731,
title = {Poker-CNN: A Pattern Learning Strategy for Making Draws and Bets in Poker Games},
author = {Nikolai Yakovenko and Liangliang Cao and Colin Raffel and James Fan},
journal= {arXiv preprint arXiv:1509.06731},
year = {2015}
}
Comments
8 pages