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In this work, we consider a restricted case of the well studied Sorting by Block Interchanges problem. We put an upper bound k on the length of the blocks (substrings) to be interchanged at each step. We call the problem Sorting by k-Block…

Computational Complexity · Computer Science 2011-10-06 Swapnoneel Roy

Cookie Clicker is a popular online incremental game where the goal of the game is to generate as many cookies as possible. In the game you start with an initial cookie generation rate, and you can use cookies as currency to purchase various…

Computer Science and Game Theory · Computer Science 2019-02-26 Erik D. Demaine , Hiro Ito , Stefan Langerman , Jayson Lynch , Mikhail Rudoy , Kai Xiao

Given a fixed graph $H$ and a positive integer $n$, a Picker-Chooser $H$-game is a biased game played on the edge set of $K_n$ in which Picker is trying to force many copies of $H$ and Chooser is trying to prevent him from doing so. In this…

Combinatorics · Mathematics 2015-12-23 Małgorzata Bednarska-Bzdȩga , Dan Hefetz , Tomasz Łuczak

We point out that the computation of true \emph{proof} and \emph{disproof} numbers for proof number search in arbitrary directed acyclic graphs is NP-hard, an important theoretical result for proof number search. The proof requires a…

Computational Complexity · Computer Science 2021-02-10 Chao Gao

We prove that it is PPAD-hard to compute a Nash equilibrium in a tree polymatrix game with twenty actions per player. This is the first PPAD hardness result for a game with a constant number of actions per player where the interaction graph…

Computer Science and Game Theory · Computer Science 2020-02-28 Argyrios Deligkas , John Fearnley , Rahul Savani

We give an elementary proof of a somewhat curious result, namely, that deciding whether a convex function is self-concordant is in general an intractable problem.

Optimization and Control · Mathematics 2013-04-01 Lek-Heng Lim

The scramble number of a graph is an invariant recently developed to aid in the study of divisorial gonality. In this paper we prove that scramble number is NP-hard to compute, also providing a proof that computing gonality is NP-hard even…

Combinatorics · Mathematics 2021-12-09 Marino Echavarria , Max Everett , Robin Huang , Liza Jacoby , Ralph Morrison , Ben Weber

Many puzzle video games, like Sokoban, involve moving some agent in a maze. The reachable locations are usually apparent for a human player, and the difficulty of the game is mainly related to performing actions on objects, such as pushing…

Artificial Intelligence · Computer Science 2023-10-03 Miquel Bofill , Cristina Borralleras , Joan Espasa , Mateu Villaret

Using the notion of visibility representations, our paper establishes a new property of instances of the Nondeterministic Constraint Logic (NCL) problem (a PSPACE-complete problem that is very convenient to prove the PSPACE-hardness of…

Computational Complexity · Computer Science 2023-04-27 Michael C. Chavrimootoo

We prove that deciding if a diagram of the unknot can be untangled using at most $k$ Riedemeister moves (where $k$ is part of the input) is NP-hard. We also prove that several natural questions regarding links in the $3$-sphere are NP-hard,…

Geometric Topology · Mathematics 2018-10-09 Arnaud de Mesmay , Yo'av Rieck , Eric Sedgwick , Martin Tancer

We investigate the complexity of the platform video game Celeste. We prove that navigating Celeste is PSPACE-hard in five different ways, corresponding to different subsets of the game mechanics. In particular, we prove the game PSPACE-hard…

Computational Complexity · Computer Science 2022-11-23 Lily Chung , Erik D. Demaine

We prove that a variant of 2048, a popular online puzzle game, is PSPACE-Complete. Our hardness result holds for a version of the problem where the player has oracle access to the computer player's moves. Specifically, we show that for an…

Computational Complexity · Computer Science 2014-08-28 Rahul Mehta

We show that approximating the trace norm contraction coefficient of a quantum channel within a constant factor is NP-hard. Equivalently, this shows that determining the optimal success probability for encoding a bit in a quantum system…

Quantum Physics · Physics 2025-09-23 Idris Delsol , Omar Fawzi , Jan Kochanowski , Akshay Ramachandran

We prove that for sufficiently large K, it is NP-hard to color K-colorable graphs with less than 2^{K^{1/3}} colors. This improves the previous result of K versus K^{O(log K)} in Khot [14].

Computational Complexity · Computer Science 2013-02-05 Sangxia Huang

In this paper, we give a formal definition of the popular word-guessing game Wordle. We show that, in general, determining if a given Wordle instance admits a winning strategy is NP-complete. We also show that given a Wordle instance of…

Computational Complexity · Computer Science 2022-04-11 Will Rosenbaum

Red-blue pebble games model the computation cost of a two-level memory hierarchy. We present various hardness results in different red-blue pebbling variants, with a focus on the oneshot model. We first study the relationship between…

Computational Complexity · Computer Science 2020-05-19 Pál András Papp , Roger Wattenhofer

The winning condition of a parity game with costs requires an arbitrary, but fixed bound on the cost incurred between occurrences of odd colors and the next occurrence of a larger even one. Such games quantitatively extend parity games…

Logic in Computer Science · Computer Science 2023-06-22 Alexander Weinert , Martin Zimmermann

We study public goods games, a type of game where every player has to decide whether or not to produce a good which is public, i.e., neighboring players can also benefit from it. Specifically, we consider a setting where the good is…

Computer Science and Game Theory · Computer Science 2024-03-01 Jérémi Do Dinh , Alexandros Hollender

Strong placement games (SP-games) are a class of combinatorial games whose structure allows one to describe the game via simplicial complexes. A natural question is whether well-known invariants of combinatorial games, such as "game value",…

Combinatorics · Mathematics 2019-02-12 Sara Faridi , Svenja Huntemann , Richard J. Nowakowski

We consider a scheduling game on parallel related machines, in which jobs try to minimize their completion time by choosing a machine to be processed on. Each machine uses an individual priority list to decide on the order according to…

Computer Science and Game Theory · Computer Science 2023-11-28 Vipin Ravindran Vijayalakshmi , Marc Schröder , Tami Tamir
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