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We investigate the complexity of a puzzle that turns out to be NL-complete.

Computational Complexity · Computer Science 2015-07-13 Holger Petersen

We show that given a satisfiable instance of the 2-to-1 Label Cover problem, it is NP-hard to find a $(23/24 + \eps)$-satisfying assignment.

Computational Complexity · Computer Science 2012-04-26 Per Austrin , Ryan O'Donnell , John Wright

We consider the problem of coloring a grid using k colors with the restriction that in each row and each column has an specific number of cells of each color. In an already classical result, Ryser obtained a necessary and sufficient…

Data Structures and Algorithms · Computer Science 2009-04-22 Christoph Durr , Flavio Guinez , Martin Matamala

We prove that finding an epsilon-Nash equilibrium in a succinctly representable game with many players is PPAD-hard for constant epsilon. Our proof uses succinct games, i.e. games whose payoff function is represented by a circuit. Our…

Computer Science and Game Theory · Computer Science 2014-05-20 Aviad Rubinstein

In the $(s,d)$-spy game over a graph, introduced by Cohen et al. in 2016, one spy and $k$ guards occupy vertices of a graph and, at each turn, each guard may move along one edge and the spy may move along at most $s$ edges. The guards win…

Discrete Mathematics · Computer Science 2023-10-12 Eurinardo Costa , Nicolas Martins , Rudini Sampaio

Rikudo is a number-placement puzzle, where the player is asked to complete a Hamiltonian path on a hexagonal grid, given some clues (numbers already placed and edges of the path). We prove that the game is complete for NP, even if the…

Discrete Mathematics · Computer Science 2021-01-26 Viet-Ha Nguyen , Kévin Perrot

We introduce the game of Cops and Eternal Robbers played on graphs, where there are infinitely many robbers that appear sequentially over distinct plays of the game. A positive integer $t$ is fixed, and the cops are required to capture the…

Discrete Mathematics · Computer Science 2020-03-11 Anthony Bonato , Melissa Huggan , Trent Marbach , Fionn Mc Inerney

We present a new game, Dots & Polygons, played on a planar point set. Players take turns connecting two points, and when a player closes a (simple) polygon, the player scores its area. We show that deciding whether the game can be won from…

Computational Geometry · Computer Science 2020-05-27 Kevin Buchin , Mart Hagedoorn , Irina Kostitsyna , Max van Mulken , Jolan Rensen , Leo van Schooten

We prove that computing an $\epsilon$-approximate Nash equilibrium of a win-lose bimatrix game with constant sparsity is PPAD-hard for inverse-polynomial $\epsilon$. Our result holds for 3-sparse games, which is tight given that 2-sparse…

Computational Complexity · Computer Science 2026-02-23 Eleni Batziou , John Fearnley , Abheek Ghosh , Rahul Savani

We study the following combinatorial problem. Given a set of $n$ y-monotone curves, which we call wires, a tangle determines the order of the wires on a number of horizontal layers such that any two consecutive layers differ only in swaps…

Discrete Mathematics · Computer Science 2024-01-02 Oksana Firman , Philipp Kindermann , Boris Klemz , Alexander Ravsky , Alexander Wolff , Johannes Zink

In the Nikoli pencil-and-paper game Double Choco, a puzzle consists of an m $\times$ n grid of cells of white or gray color, separated by dotted lines where each cell possibly contains an integer. The goal is to partition the grid into…

Computational Complexity · Computer Science 2022-03-08 Dragoljub Đurić

The Taxman game has proven to be hard to solve optimally, so efforts have been made to find heuristic strategies that do well in practice. We present results on the NP-hardness of a variant of the game via an equivalence to a particular…

Combinatorics · Mathematics 2022-11-02 Atli Fannar Franklín , Robert K. Moniot

The Hanano Puzzle is a one-player game with irreversible gravity, where the goal is to make colored blocks make contact with flowers of the corresponding color. The game Jelly no Puzzle shares similar mechanics. In general, determining if a…

Computational Complexity · Computer Science 2026-01-14 Michael C. Chavrimootoo , Jin Seok Youn

It is NP-hard to decide if a given pure-strategy Nash equilibrium of a given three-player game in strategic form with integer payoffs is trembling hand perfect.

Computer Science and Game Theory · Computer Science 2008-12-03 Peter Bro Miltersen

We study the average-case complexity of the classic Minesweeper game in which players deduce the locations of mines on a two-dimensional lattice. Playing Minesweeper is known to be co-NP-complete. We show empirically that Minesweeper…

Artificial Intelligence · Computer Science 2020-08-11 Ross Dempsey , Charles Guinn

Sumplete is a logic puzzle famous for being developed by ChatGPT. The puzzle consists of a rectangular grid, with each cell containing a number. The player has to cross out some numbers such that the sum of uncrossed numbers in each row and…

Computational Complexity · Computer Science 2024-07-01 Suthee Ruangwises

We prove that computing an evolutionary ordering of a family of sets, i.e. an ordering where each set intersects with --but is not included in-- the union earlier sets, is NP-hard.

Computational Complexity · Computer Science 2014-10-27 Laurent Bulteau , Gustavo Sacomoto , Blerina Sinaimeri

In an article [3] published recently in this journal, it was shown that when k >= 3, the problem of deciding whether the distinguishing chromatic number of a graph is at most k is NP-hard. We consider the problem when k = 2. In regards to…

Computational Complexity · Computer Science 2009-07-06 Elaine M. Eschen , Chinh T. Hoang , R. Sritharan , Lorna Stewart

We establish that the subgame perfect equilibrium (SPE) threshold problem for mean-payoff games is NP-complete. While the SPE threshold problem was recently shown to be decidable (in doubly exponential time) and NP-hard, its exact worst…

Computer Science and Game Theory · Computer Science 2022-04-26 Léonard Brice , Jean-François Raskin , Marie van den Bogaard

Baker and Norine introduced a graph-theoretic analogue of the Riemann-Roch theory. A central notion in this theory is the rank of a divisor. In this paper we prove that computing the rank of a divisor on a graph is NP-hard. The…

Computational Complexity · Computer Science 2015-12-22 Viktor Kiss , Lilla Tóthmérész