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A binary game is introduced and analysed. N players have to choose one of the two sides independently and those on the minority side win. Players uses a finite set of ad hoc strategies to make their decision, based on the past record. The…

adap-org · Physics 2015-06-24 Damien Challet , Yi-Cheng Zhang

We introduce and study pawn games, a class of two-player zero-sum turn-based graph games. A turn-based graph game proceeds by placing a token on an initial vertex, and whoever controls the vertex on which the token is located, chooses its…

Computer Science and Game Theory · Computer Science 2025-04-09 Guy Avni , Pranav Ghorpade , Shibashis Guha

We present a novel two-player game in a chaotic dynamical system where players have opposing objectives regarding the system's behavior. The game is analyzed using a methodology from the field of chaos control known as partial control. Our…

Chaotic Dynamics · Physics 2025-01-22 Gaspar Alfaro , Rubén Capeáns , Miguel A. F. Sanjuán

The \emph{stationary set splitting game} is a game of perfect information of length $\omega_{1}$ between two players, \unspls and \spl, in which \unspls chooses stationarily many countable ordinals and \spls tries to continuously divide…

Logic · Mathematics 2010-03-15 Paul Larson , Saharon Shelah

We show that the winning positions of a certain type of two-player game form interesting patterns which often defy analysis, yet can be computed by a cellular automaton. The game, known as {\em Blocking Wythoff Nim}, consists of moving a…

Combinatorics · Mathematics 2015-06-05 Matthew Cook , Urban Larsson , Turlough Neary

We study a two-player zero-sum game in which the row player aims to maximize their payoff against a competing column player, under an unknown payoff matrix estimated through bandit feedback. We propose three algorithms based on the…

Machine Learning · Computer Science 2026-02-20 Elif Yılmaz , Christos Dimitrakakis

Given $k\ge 3$ heaps of tokens. The moves of the 2-player game introduced here are to either take a positive number of tokens from at most $k-1$ heaps, or to remove the {\sl same} positive number of tokens from all the $k$ heaps. We analyse…

Combinatorics · Mathematics 2007-05-23 Aviezri S. Fraenkel , Dmitri Zusman

The centipede game is a two-player non-zero-sum game. Each turn, a player can choose whether they want to take or pass a growing reward. The classical, rational solution of this game shows defection in the first round, when in reality,…

Quantum Physics · Physics 2025-11-27 Kaytki Chakankar , Xinhui Tang , Yiguo Zhang

Iterated games are a fundamental component of economic and evolutionary game theory. They describe situations where two players interact repeatedly and have the possibility to use conditional strategies that depend on the outcome of…

Populations and Evolution · Quantitative Biology 2015-06-12 Christian Hilbe , Martin A. Nowak , Karl Sigmund

We consider extensive form win-lose games over a complete binary-tree of depth $n$ where players act in an alternating manner. We study arguably the simplest random structure of payoffs over such games where 0/1 payoffs in the leafs are…

Computer Science and Game Theory · Computer Science 2019-09-11 Urban Larsson , Yakov Babichenko

The convex grabbing game is a game where two players, Alice and Bob, alternate taking extremal points from the convex hull of a point set on the plane. Rational weights are given to the points. The goal of each player is to maximize the…

Combinatorics · Mathematics 2021-08-13 Martin Dvorak , Sara Nicholson

In this paper, we perform a minimalistic quantization of the classical game of tic-tac-toe, by allowing superpositions of classical moves. In order for the quantum game to reduce properly to the classical game, we require legal quantum…

Quantum Physics · Physics 2015-05-19 J. N. Leaw , S. A. Cheong

In the game of Matching Pennies, Alice and Bob each hold a penny, and at every tick of the clock they simultaneously display the head or the tail sides of their coins. If they both display the same side, then Alice wins Bob's penny; if they…

Computer Science and Game Theory · Computer Science 2018-02-05 Dusko Pavlovic , Peter-Michael Seidel , Muzamil Yahia

We introduce a new positional game called `Toucher-Isolator', which is a quantitative version of a Maker-Breaker type game. The playing board is the set of edges of a given graph G, and the two players, Toucher and Isolator, claim edges…

Combinatorics · Mathematics 2019-03-28 Chris Dowden , Mihyun Kang , Mirjana Mikalački , Miloš Stojaković

Snake is a classic computer game, which has been around for decades. Based on this game, we study the game of Snake on arbitrary undirected graphs. A snake forms a simple path that has to move to an apple while avoiding colliding with…

Discrete Mathematics · Computer Science 2025-06-27 Denise Graafsma , Bodo Manthey , Alexander Skopalik

We present a unifying representation of computation as a two-player game between an \emph{Algorithm} and \emph{Nature}, grounded in domain theory and game theory. The Algorithm produces progressively refined approximations within a Scott…

Computational Complexity · Computer Science 2025-11-04 Paul Alexander Bilokon

Two intimately related new classes of games are introduced and studied: entropy games (EGs) and matrix multiplication games (MMGs). An EG is played on a finite arena by two-and-a-half players: Despot, Tribune and the non-deterministic…

Computer Science and Game Theory · Computer Science 2015-12-22 Eugene Asarin , Julien Cervelle , Aldric Degorre , Catalin Dima , Florian Horn , Victor Kozyakin

In this paper we introduce novel algorithmic strategies for effciently playing two-player games in which the players have different or identical player roles. In the case of identical roles, the players compete for the same objective (that…

Computer Science and Game Theory · Computer Science 2013-03-26 Mugurel Ionut Andreica , Nicolae Tapus

We study variations of classical combinatorial games on two finite heaps of tokens, a.k.a. \emph{subtraction games}. Given non-negative integers $p_1,q_1, p_2,q_2$, where $p_1q_2 > q_1p_2$, $p_1>0$ and $q_2>0$, two players alternate in…

Combinatorics · Mathematics 2012-02-09 Urban Larsson

The game of Antonim is a variant of the game Nim, with the additional rule that heaps are not allowed to be the same size. A winning strategy for three heap Antonim has been solved. We will discuss the solution to three-heap Antonim and…

Combinatorics · Mathematics 2015-06-04 Zachary Silbernick , Robert Campbell