Golden games
Abstract
We consider extensive form win-lose games over a complete binary-tree of depth where players act in an alternating manner. We study arguably the simplest random structure of payoffs over such games where 0/1 payoffs in the leafs are drawn according to an i.i.d. Bernoulli distribution with probability . Whenever differs from the golden ratio, asymptotically as , the winner of the game is determined. In the case where equals the golden ratio, we call such a random game a \emph{golden game}. In golden games the winner is the player that acts first with probability that is equal to the golden ratio. We suggest the notion of \emph{fragility} as a measure for "fairness" of a game's rules. Fragility counts how many leaves' payoffs should be flipped in order to convert the identity of the winning player. Our main result provides a recursive formula for asymptotic fragility of golden games. Surprisingly, golden games are extremely fragile. For instance, with probability a losing player could flip a single payoff (out of ) and become a winner. With probability a losing player could flip 3 payoffs and become the winner.
Keywords
Cite
@article{arxiv.1909.04231,
title = {Golden games},
author = {Urban Larsson and Yakov Babichenko},
journal= {arXiv preprint arXiv:1909.04231},
year = {2019}
}
Comments
14 pages