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Flesh and Blood (FAB) is a trading card game that two players need to make a strategy to reduce the life points of their opponent to zero. The mechanics of the game present complex decision-making scenarios of resource management. Due the…

Computational Complexity · Computer Science 2025-03-04 Leonardo Gasparini Romão , Samuel Plaça de Paula , Eduardo Takeo Ueda

We introduce the game of infinite Hex, extending the familiar finite game to natural play on the infinite hexagonal lattice. Whereas the finite game is a win for the first player, we prove in contrast that infinite Hex is a draw -- both…

Combinatorics · Mathematics 2023-08-01 Joel David Hamkins , Davide Leonessi

This paper describes a new algorithm for decision making in two-player real-time video games. As with Monte Carlo Tree Search, the algorithm can be used without heuristics and has been developed for use in general video game AI. The…

Artificial Intelligence · Computer Science 2016-07-07 Jialin Liu , Diego Pérez-Liébana , Simon M. Lucas

We introduce a new two-player game on graphs, in which players alternate choosing vertices until the set of chosen vertices forms a dominating set. The last player to choose a vertex is the winner. The game fits into the scheme of several…

Combinatorics · Mathematics 2025-10-31 Sean Fiscus , Glenn Hurlbert , Eric Myzelev , Travis Pence

Two-player games on graphs are widely studied in formal methods as they model the interaction between a system and its environment. The game is played by moving a token throughout a graph to produce an infinite path. There are several…

Logic in Computer Science · Computer Science 2019-06-10 Guy Avni , Thomas A. Henzinger , Ventsislav Chonev

First cycle games (FCG) are played on a finite graph by two players who push a token along the edges until a vertex is repeated, and a simple cycle is formed. The winner is determined by some fixed property Y of the sequence of labels of…

Logic in Computer Science · Computer Science 2014-04-04 Benjamin Aminof , Sasha Rubin

Avraham et al. [AFK+15] presented an alternative approach to parametric search, called \emph{bifurcation}, that performs faster under certain circumstances. Intuitively, when the underlying decider execution can be rolled back cheaply and…

Computational Geometry · Computer Science 2025-10-03 Sariel Har-Peled

We consider an application of the mathematical formalism of quantum mechanics (QM) outside physics, namely, to game theory. We present a simple game between macroscopic players, say Alice and Bob (or in a more complex form - Alice, Bob and…

Quantum Physics · Physics 2010-11-30 Andrei Khrennikov

In this paper, we study one-player and two-player energy mean-payoff games. Energy mean-payoff games are games of infinite duration played on a finite graph with edges labeled by 2-dimensional weight vectors. The objective of the first…

Computer Science and Game Theory · Computer Science 2019-07-03 Véronique Bruyère , Quentin Hautem , Mickael Randour , Jean-François Raskin

A partially parallel dynamical noisy binary choice (Ising) game in discrete time of $N$ players on complete graphs with $k$ players having a possibility of changing their strategies at each time moment called $k$-flip Ising game is…

Computer Science and Game Theory · Computer Science 2025-12-12 Kovalenko Aleksandr , Andrey Leonidov

We develop an option pricing model based on a tug-of-war game. This two-player zero-sum stochastic differential game is formulated in the context of a multi-dimensional financial market. The issuer and the holder try to manipulate asset…

Analysis of PDEs · Mathematics 2014-10-08 Kaj Nyström , Mikko Parviainen

A circular Nim game is a two player impartial combinatorial game consisting of n stacks of tokens placed in a circle. A move consists of choosing k consecutive stacks, and taking at least one token from one or more of the k stacks. The last…

Combinatorics · Mathematics 2012-11-02 Matthieu Dufour , Silvia Heubach

Circular Nim is a two-player impartial combinatorial game consisting of $n$ stacks of tokens placed in a circle. A move consists of choosing $k$ consecutive stacks and taking at least one token from one or more of the stacks. The last…

Combinatorics · Mathematics 2024-04-11 Matthieu Dufour , Silvia Heubach

Tumbleweed is a popular two-player perfect-information new territorial game played at the prestigious Mind Sport Olympiad. We define a generalized version of the game, where the board size is arbitrary and so is the possible number of…

Computational Complexity · Computer Science 2022-06-22 Lear Bahack

A graceful labeling of a graph $G$ with $m$ edges consists of labeling the vertices of $G$ with distinct integers from $0$ to $m$ such that, when each edge is assigned as induced label the absolute difference of the labels of its endpoints,…

Combinatorics · Mathematics 2020-05-12 Luisa Frickes , Simone Dantas , Atílio G. Luiz

We analyze misere play of impartial tic-tac-toe---a game suggested by Bob Koca in which both players make X's on the board, and the first player to complete three-in-a-row loses. This game was recently discussed on mathoverflow.net in a…

Combinatorics · Mathematics 2014-10-02 Thane E. Plambeck , Greg Whitehead

The best-response dynamics is an example of an evolutionary game where players update their strategy in order to maximize their payoff. The main objective of this paper is to study a stochastic spatial version of this game based on the…

Probability · Mathematics 2014-07-28 Stephen Evilsizor , Nicolas Lanchier

Mean-payoff games on timed automata are played on the infinite weighted graph of configurations of priced timed automata between two players, Player Min and Player Max, by moving a token along the states of the graph to form an infinite…

Computer Science and Game Theory · Computer Science 2020-01-16 Shibashis Guha , Marcin Jurdzinski , Krishna S. , Ashutosh Trivedi

Introduced by Harris, Insko, Prieto Langarica, Stoisavljevic, and Sullivan, the \emph{tipsy cop and drunken robber} is a variant of the cop and robber game on graphs in which the robber simply moves randomly along the graph, while the cop…

Probability · Mathematics 2024-03-13 Pamela E. Harris , Erik Insko , Florian Lehner

We study the following combinatorial game played by two players, Alice and Bob, which generalizes the Pizza game considered by Brown, Winkler and others. Given a connected graph G with nonnegative weights assigned to its vertices, the…

Discrete Mathematics · Computer Science 2013-08-07 Josef Cibulka , Jan Kynčl , Viola Mészáros , Rudolf Stolař , Pavel Valtr