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Related papers: Using Serious Games to Train Evacuation Behaviour

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Motivation to perform movement therapy and caregiver burnout are major challenges to post-stroke life. Serious games have been shown to support therapeutic tasks in people with stroke, but there are few activities that simultaneously…

Human-Computer Interaction · Computer Science 2026-05-19 Elizabeth D. Vasquez , Jonathan Siskind , Marion S. Buckwalter , Maarten G. Lansberg , Sean Follmer , Allison M. Okamura

In the context of the evacuation of populations, some citizens/volunteers may want and be able to participate in the evacuation of populations in difficulty by coming to lend a hand to emergency/evacuation vehicles with their own vehicles.…

Information Retrieval · Computer Science 2023-06-05 Ngoc Luyen Le , Jinfeng Zhong , Elsa Negre , Marie-Hélène Abel

Climate change has resulted in a year over year increase in adverse weather and weather conditions which contribute to increasingly severe fire seasons. Without effective mitigation, these fires pose a threat to life, property, ecology,…

Generative models trained on internet data have revolutionized how text, image, and video content can be created. Perhaps the next milestone for generative models is to simulate realistic experience in response to actions taken by humans,…

Artificial Intelligence · Computer Science 2024-09-27 Sherry Yang , Yilun Du , Kamyar Ghasemipour , Jonathan Tompson , Leslie Kaelbling , Dale Schuurmans , Pieter Abbeel

Training and preparing first responders and humanitarian robots for Mass Casualty Incidents (MCIs) often poses a challenge owing to the lack of realistic and easily accessible test facilities. While such facilities can offer realistic…

Robotics · Computer Science 2025-02-11 Anav Chaudhary , Kshitij Tiwari , Aniket Bera

Educational Escape Rooms (EER's), through their use of immersive storytelling and practical application of abstract concepts, present a novel new technique for engaging learners in a variety of subjects. However, there is a significant time…

Human-Computer Interaction · Computer Science 2024-08-16 John O'Connor

We focus on the important problem of emergency evacuation, which clearly could benefit from reinforcement learning that has been largely unaddressed. Emergency evacuation is a complex task which is difficult to solve with reinforcement…

Artificial Intelligence · Computer Science 2019-05-30 Jivitesh Sharma , Per-Arne Andersen , Ole-Chrisoffer Granmo , Morten Goodwin

Virtual Reality (VR) exergames can increase engagement in and motivation for physical activities. Most VR exergames focus on the upper body because many VR setups only track the users' heads and hands. To become a serious alternative to…

Human-Computer Interaction · Computer Science 2024-03-08 Sebastian Cmentowski , Sukran Karaosmanoglu , Lennart Nacke , Frank Steinicke , Jens Krüger

In most of today's emergency scenarios information plays a crucial role. Therefore, information has to be constantly collected and shared among all rescue team members and this requires new innovative technologies. In this paper a…

Other Computer Science · Computer Science 2011-08-15 Mathieu Muench

Capture the Flag games represent a popular method of cybersecurity training. Providing meaningful insight into the training progress is essential for increasing learning impact and supporting participants' motivation, especially in advanced…

Human-Computer Interaction · Computer Science 2020-08-31 Radek Ošlejšek , Vít Rusňák , Karolína Burská , Valdemar Švábenský , Jan Vykopal

E-polis is a multi-platform serious game that gamifies a sociological survey for studying young people's opinions regarding their ideal society. The gameplay is based on a user navigating through a digital city, experiencing the changes…

Computers and Society · Computer Science 2025-04-30 Alexandros Gazis , Eleftheria Katsiri

We study the evacuation process from a smoky room by means of experiments and simulations. People in a dark or smoky room are mimicked by ``blind'' students wearing eye masks. The evacuation of the disoriented students from the room is…

Statistical Mechanics · Physics 2009-11-10 Motonari Isobe , Dirk Helbing , Takashi Nagatani

Deep Reinforcement Learning has proved to be able to solve many control tasks in different fields, but the behavior of these systems is not always as expected when deployed in real-world scenarios. This is mainly due to the lack of domain…

Robotics · Computer Science 2021-04-29 Alessandro Paolo Capasso , Giulio Bacchiani , Alberto Broggi

Interacting with human agents in complex scenarios presents a significant challenge for robotic navigation, particularly in environments that necessitate both collision avoidance and collaborative interaction, such as indoor spaces. Unlike…

Robotics · Computer Science 2024-11-07 Lingfeng Sun , Yixiao Wang , Pin-Yun Hung , Changhao Wang , Xiang Zhang , Zhuo Xu , Masayoshi Tomizuka

Phishing is an online identity theft that aims to steal sensitive information such as username, password and online banking details from its victims. Phishing education needs to be considered as a means to combat this threat. This paper…

Computers and Society · Computer Science 2015-11-12 Nalin Asanka Gamagedara Arachchilage

Early defibrillation significantly improves survival rates in cases of out-of-hospital cardiac arrest. However, limited public awareness of Automated External Defibrillator (AED) locations constrains their effective use. Existing solutions,…

Human-Computer Interaction · Computer Science 2026-03-03 Helinyi Peng , Akihito Taya , Yuuki Nishiyama , Kaoru Sezaki

To keep up with the growing number of cyber-attacks and associated threats, there is an ever-increasing demand for cybersecurity professionals and new methods and technologies. Training new cybersecurity professionals is a challenging task…

Cryptography and Security · Computer Science 2024-04-19 Kamil Malinka , Anton Firc , Pavel Loutocký , Jakub Vostoupal , Andrej Krištofík , František Kasl

There have been a resurge lately on virtual therapy and other virtual- and tele-medicine services due to the new normal of practicing 'shelter at home'. In this paper, we propose a creative drawing game for virtual therapy and investigate…

Human-Computer Interaction · Computer Science 2020-10-19 Lauren Baron , Brian Cohn , Roghayeh Barmaki

This paper describes the model of social practice as a theoretical framework to manage conversation with the specific goal of training physicians in communicative skills. To this aim, the domain reasoner that manages the conversation in the…

Artificial Intelligence · Computer Science 2022-06-14 Agnese Augello , Manuel Gentile , Frank Dignum

Motivated by the challenge of achieving rapid learning in physical environments, this paper presents the development and training of a robotic system designed to navigate and solve a labyrinth game using model-based reinforcement learning…

Robotics · Computer Science 2023-12-18 Thomas Bi , Raffaello D'Andrea
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