Related papers: Solution of Peter Winkler's Pizza Problem
Duality games are a way of looking at wave-particle duality. In these games. Alice and Bob together are playing against the House. The House specifies, at random, which of two sub-games Alice and Bob will play. One game, Ways, requires that…
We characterize methods of dividing a cake between two bidders in a way that is incentive-compatible and Pareto-efficient. In our cake cutting model, each bidder desires a subset of the cake (with a uniform value over this subset), and is…
In this paper, we consider a game played on a rectangular $m \times n$ gridded chocolate bar. Each move, a player breaks the bar along a grid line. Each move after that consists of taking any piece of chocolate and breaking it again along…
Pseudo-telepathy provides an intuitive way of looking at Bell's inequalities, in which it is often obvious that feats achievable by use of quantum entanglement would be classically impossible. A two-player pseudo-telepathy game proceeds as…
The convex grabbing game is a game where two players, Alice and Bob, alternate taking extremal points from the convex hull of a point set on the plane. Rational weights are given to the points. The goal of each player is to maximize the…
We propose an entanglement sharing protocol based on separable states. Initially, two parties, Alice and Bob, share a two-mode separable Gaussian state. Alice then splits her mode into two separable modes and distributes them between two…
We consider a special, geometric case of a balancing game introduced by Spencer in 1977. Consider any arrangement $\mathcal{L}$ of $n$ lines in the plane, and assume that each cell of the arrangement contains a box. Alice initially places…
A fair coin is flipped $n$ times, and two finite sequences of heads and tails (words) $A$ and $B$ of the same length are given. Each time the word $A$ appears in the sequence of coin flips, Alice gets a point, and each time the word $B$…
The problem of the malicious ma\^{i}tre d' is introduced and solved by Peter Winkler in his book Mathematical Puzzles: A Connoisseur's Collection [1]. This problem is about a ma\^{i}tre d' seating diners around a table, trying to maximize…
Given a set of $p$ players we consider problems concerning envy-free allocation of collections of $k$ pieces from a given set of goods or chores. We show that if $p\le n$ and each player can choose $k$ pieces out of $n$ pieces of a cake,…
Two sellers compete to sell identical products to a single buyer. Each seller chooses an arbitrary mechanism, possibly involving lotteries, to sell their product. The utility-maximizing buyer can choose to participate in one or both…
In a variant of communication tasks, players cooperate in choosing their local strategies to compute a given task later, working separately. Utilizing quantum bits for communication and sharing entanglement between parties is a recognized…
We investigate a combinatorial puzzle in which $N$ apples and $N$ pears are distributed among baskets subject to two constraints: every basket must contain the same number of apples, and every basket must contain a distinct number of pears.…
We study the disproportionate version of the classical cake-cutting problem: how efficiently can we divide a cake, here $[0,1]$, among $n$ agents with different demands $\alpha_1, \alpha_2, \dots, \alpha_n$ summing to $1$? When all the…
A perfectly divisible cake is to be divided among a group of agents. Each agent is entitled to a share between zero and one, and these entitlements are compatible in that they sum to one. The mediator does not know the preferences of the…
We study a variant of the synchronization game on finite deterministic automata. In this game, Alice chooses one input letter of an automaton $A$ on each of her moves while Bob may respond with an arbitrary finite word over the input…
We consider a simple streaming game between two players Alice and Bob, which we call the mirror game. In this game, Alice and Bob take turns saying numbers belonging to the set $\{1, 2, \dots,2N\}$. A player loses if they repeat a number…
Consider the following probability puzzle: A fair coin is flipped n times. For each HT in the resulting sequence, Bob gets a point, and for each HH Alice gets a point. Who is more likely to win? We provide a proof that Bob wins more often…
Alice and Bob want to cut a cake; however, in contrast to the usual problems of fair division, they want to cut it unfairly. More precisely, they want to cut it in ratio $(a:b)$. (We can assume gcd(a,b)=1.) Let f(a,b) be the number of cuts…
We consider the problem of envy-free cake cutting, which is the distribution of a continuous heterogeneous resource among self interested players such that nobody prefers what somebody else receives to what they get. Existing work has…