English

Some Tractable Win-Lose Games

Computer Science and Game Theory 2010-11-01 v2 Computational Complexity

Abstract

Determining a Nash equilibrium in a 22-player non-zero sum game is known to be PPAD-hard (Chen and Deng (2006), Chen, Deng and Teng (2009)). The problem, even when restricted to win-lose bimatrix games, remains PPAD-hard (Abbott, Kane and Valiant (2005)). However, there do exist polynomial time tractable classes of win-lose bimatrix games - such as, very sparse games (Codenotti, Leoncini and Resta (2006)) and planar games (Addario-Berry, Olver and Vetta (2007)). We extend the results in the latter work to K3,3K_{3,3} minor-free games and a subclass of K5K_5 minor-free games. Both these classes of games strictly contain planar games. Further, we sharpen the upper bound to unambiguous logspace, a small complexity class contained well within polynomial time. Apart from these classes of games, our results also extend to a class of games that contain both K3,3K_{3,3} and K5K_5 as minors, thereby covering a large and non-trivial class of win-lose bimatrix games. For this class, we prove an upper bound of nondeterministic logspace, again a small complexity class within polynomial time. Our techniques are primarily graph theoretic and use structural characterizations of the considered minor-closed families.

Keywords

Cite

@article{arxiv.1010.5951,
  title  = {Some Tractable Win-Lose Games},
  author = {Samir Datta and Nagarajan Krishnamurthy},
  journal= {arXiv preprint arXiv:1010.5951},
  year   = {2010}
}

Comments

We have fixed an error in the proof of Lemma 4.5. The proof is in Section 4.1 on "Stitching cycles together", pages 6-7. We have reworded the statement of Lemma 4.5 as well (on page 6)

R2 v1 2026-06-21T16:35:33.507Z