Solving Matrix Games with Near-Optimal Matvec Complexity
Abstract
We study the problem of computing an -approximate Nash equilibrium of a two-player, bilinear game with a bounded payoff matrix , when the players' strategies are constrained to lie in simple sets. We provide algorithms which solve this problem in matrix-vector multiplies (matvecs) in two well-studied cases: - (or zero-sum) games, where the players' strategies are both in the probability simplex, and - games (encompassing hard-margin SVMs), where the players' strategies are in the unit Euclidean ball and probability simplex respectively. These results improve upon the previous state-of-the-art complexities of for - and for - due to [KOS '25]. In both settings our results are nearly-optimal as they match lower bounds of [KS '25] up to polylogarithmic factors.
Cite
@article{arxiv.2601.02347,
title = {Solving Matrix Games with Near-Optimal Matvec Complexity},
author = {Ishani Karmarkar and Liam O'Carroll and Aaron Sidford},
journal= {arXiv preprint arXiv:2601.02347},
year = {2026}
}
Comments
v2: A few updates to the title, abstract, and intro to reflect the near optimality of our results for $\ell_1$-$\ell_1$ games in light of arXiv:2412.06990 v3