Games of fixed rank: A hierarchy of bimatrix games
Abstract
We propose a new hierarchical approach to understand the complexity of the open problem of computing a Nash equilibrium in a bimatrix game. Specifically, we investigate a hierarchy of bimatrix games which results from restricting the rank of the matrix to be of fixed rank at most . For every fixed , this class strictly generalizes the class of zero-sum games, but is a very special case of general bimatrix games. We show that even for the set of Nash equilibria of these games can consist of an arbitrarily large number of connected components. While the question of exact polynomial time algorithms to find a Nash equilibrium remains open for games of fixed rank, we can provide polynomial time algorithms for finding an -approximation.
Cite
@article{arxiv.cs/0511021,
title = {Games of fixed rank: A hierarchy of bimatrix games},
author = {Ravi Kannan and Thorsten Theobald},
journal= {arXiv preprint arXiv:cs/0511021},
year = {2007}
}
Comments
13 pages