相关论文: Reversible Simulation of Irreversible Computation …
We consider a setting for Inverse Reinforcement Learning (IRL) where the learner is extended with the ability to actively select multiple environments, observing an agent's behavior on each environment. We first demonstrate that if the…
In this work, we focus on the problem of replay clocks (RepCL). The need for replay clocks arises from the observation that analyzing distributed computation for all desired properties of interest may not be feasible in an online…
A hierarchical, reversible mapping between levels of tree structured computation, applicable for structuring the Quantum Computation algorithm for NP-complete problem is presented. It is proven that confining the state of a quantum computer…
The generation of reversible circuits from high-level code is an important problem in several application domains, including low-power electronics and quantum computing. Existing tools compile and optimize reversible circuits for various…
This letter is focused on the design and analysis of computational wideband time-reversal imaging algorithms, designed to be adaptive with respect to the noise levels pertaining to the frequencies being employed for scene probing. These…
Solving large-scale optimization on-the-fly is often a difficult task for real-time computer graphics applications. To tackle this challenge, model reduction is a well-adopted technique. Despite its usefulness, model reduction often…
When a game involves many agents or when communication between agents is not possible, it is useful to resort to distributed learning where each agent acts in complete autonomy without any information on the other agents' situations.…
The optimal value computation for turned-based stochastic games with reachability objectives, also known as simple stochastic games, is one of the few problems in $NP \cap coNP$ which are not known to be in $P$. However, there are some…
Assume that one aims to simulate an event of unknown probability $s\in (0,1)$ which is uniquely determined, however only its approximations can be obtained using a finite computational effort. Such settings are often encountered in…
Many current and near-future applications of quantum computing utilise parametric families of quantum circuits and variational methods to find optimal values for these parameters. Solving a quantum computational problem with such…
When the inverse of an algorithm is well-defined -- that is, when its output can be deterministically transformed into the input producing it -- we say that the algorithm is invertible. While one can describe an invertible algorithm using a…
Pebble games are used to study space/time trade-offs. Recently, spooky pebble games were introduced to study classical space / quantum space / time trade-offs for simulation of classical circuits on quantum computers. In this paper, the…
The computational study of equilibria involving constraints on players' strategies has been largely neglected. However, in real-world applications, players are usually subject to constraints ruling out the feasibility of some of their…
Reversible computing basically means computation with less or not at all electrical power. Since the standard binary gates are not usually reversible we use the Fredkin gate in order to achieve reversibility. An algorithm for designing…
We consider reversible and surjective cellular automata perturbed with noise. We show that, in the presence of positive additive noise, the cellular automaton forgets all the information regarding its initial configuration exponentially…
We study N-player finite games with costs perturbed due to time-varying disturbances in the underlying system and to that end, we propose the concept of Robust Correlated Equilibrium that generalizes the definition of Correlated…
Designing computational experiments involving $\ell_1$ minimization with linear constraints in a finite-dimensional, real-valued space for receiving a sparse solution with a precise number $k$ of nonzero entries is, in general, difficult.…
With quantum computers of significant size now on the horizon, we should understand how to best exploit their initially limited abilities. To this end, we aim to identify a practical problem that is beyond the reach of current classical…
Analyzing refutations of the well known 0pebbling formulas Peb$(G)$ we prove some new strong connections between pebble games and algebraic proof system, showing that there is a parallelism between the reversible, black and black-white…
Discounted-sum games provide a formal model for the study of reinforcement learning, where the agent is enticed to get rewards early since later rewards are discounted. When the agent interacts with the environment, she may regret her…