相关论文: The Three-Box Paradox Revisited
We introduce a quantum mechanical model of time travel which includes two figurative beam splitters in order to induce feedback to earlier times. This leads to a unique solution to the paradox where one could kill one's grandfather in that…
We use the standard three-party Einstein-Podolsky-Rosen (EPR) setting in order to play general three-player non-cooperative symmetric games. We analyze how the peculiar non-factorizable joint probabilities that may emerge in the EPR setting…
The firewall paradox, a puzzle in black hole physics, depends on an implicit assumption: a rule that allows the infalling and the outside observer to combine their perspectives. However, a recent extension of the Wigner's friend paradox…
Playing a symmetric bi-matrix game is usually physically implemented by sharing pairs of 'objects' between two players. A new setting is proposed that explicitly shows effects of quantum correlations between the pairs on the structure of…
QBism regards quantum mechanics as an addition to probability theory. The addition provides an extra normative rule for decision-making agents concerned with gambling across experimental contexts, somewhat in analogy to the double-slit…
We use the formalism of Clifford Geometric Algebra (GA) to develop an analysis of quantum versions of three-player non-cooperative games. The quantum games we explore are played in an Einstein-Podolsky-Rosen (EPR) type setting. In this…
In this paper we have resolved the apparent paradox of different mechanical equations for force and torque governing the motion of a charged particle in different inertial frames. The same paradox arises in all usual ``explanations'' of the…
This review, intended for a popular audience, was originally published in the online magazine Aeon on 28 January 2014. It is reproduced on the arxiv with permission. The online version (without references) can be found at…
This paper examines the quantum mechanical system that arises when one quantises a classical mechanical configuration described by an underdetermined system of equations. Specifically, we consider the well-known problem in classical…
We investigate a multi-player and multi-choice quantum game. We start from two-player and two-choice game and the result is better than its classical version. Then we extend it to N-player and N-choice cases. In the quantum domain, we…
A quantum logic gate of particular interest to both electrical engineers and game theorists is the quantum multiplexer. This shared interest is due to the facts that an arbitrary quantum logic gate may be expressed, up to arbitrary…
Modern physics is founded on two mainstays: mathematical modelling and empirical verification. These two assumptions are prerequisite for the objectivity of scientific discourse. Here we show, however, that they are contradictory, leading…
Quantum computers that process information by harnessing the remarkable power of quantum mechanics are increasingly being put to practical use. In the future, their impact will be felt in numerous fields, including in online casino games.…
With today's quantum processors venturing into regimes beyond the capabilities of classical devices [1-3], we face the challenge to verify that these devices perform as intended, even when we cannot check their results on classical…
The Parrondo's paradox is a counterintuitive phenomenon where individually-losing strategies can be combined in producing a winning expectation. In this paper, the issues surrounding the Parrondo's paradox are investigated. The focus is…
In a recent Letter [PRL 101, 074101 (2008)], Kapulkin and Pattanayak presented evidence that a quantum Duffing oscillator, sufficiently damped so that it is not classically chaotic, becomes chaotic in the transition region between quantum…
The interface between classical physics and quantum physics is explained from the point of view of quantum information theory (Feynman Processes). The interpretation depends on a hefty sacrifice: the classical determinism or the arrow of…
We provide an example of a quantum system which solves a numerical problem more efficiently than a classical computer. The example uses the Aharonov-Bohm effect, and can be integrated into standard quantum mechanics courses. The aim is to…
Go has long been considered as a testbed for artificial intelligence. By introducing certain quantum features, such as superposition and collapse of wavefunction, we experimentally demonstrate a quantum version of Go by using correlated…
We examine the classical contents of quantum games. It is shown that a quantum strategy can be interpreted as a classical strategies with effective density-dependent game matrices composed of transposed matrix elements. In particular,…