相关论文: Three-dimensional photography by holography
We address the problem of reconstructing 3D surfaces from depth and surface normal maps acquired by a sensor system based on a single perspective camera. Depth and normal maps can be obtained through techniques such as structured-light…
The reflective nature of the human eye is an underappreciated source of information about what the world around us looks like. By imaging the eyes of a moving person, we can collect multiple views of a scene outside the camera's direct line…
Real-time 3D reconstruction enables fast dense mapping of the environment which benefits numerous applications, such as navigation or live evaluation of an emergency. In contrast to most real-time capable approaches, our approach does not…
3D reconstruction is a fundamental problem in computer vision, and the task is especially challenging when the object to reconstruct is partially or fully occluded. We introduce a method that uses the shadows cast by an unobserved object in…
In example-based super-resolution, the function relating low-resolution images to their high-resolution counterparts is learned from a given dataset. This data-driven approach to solving the inverse problem of increasing image resolution…
Many nano and quantum devices, with their sizes often spanning from millimeters down to sub-nanometer, have intricate low-dimensional, non-uniform, or hierarchical structures on surfaces and interfaces. Since their functionalities are…
In preparation for observing holographic 3D content, acquiring a set of RGB color and depth map images per scene is necessary to generate computer-generated holograms (CGHs) when using the fast Fourier transform (FFT) algorithm. However, in…
We present the Colorization Transformer, a novel approach for diverse high fidelity image colorization based on self-attention. Given a grayscale image, the colorization proceeds in three steps. We first use a conditional autoregressive…
Deep learning applied to the reconstruction of 3D shapes has seen growing interest. A popular approach to 3D reconstruction and generation in recent years has been the CNN encoder-decoder model usually applied in voxel space. However, this…
We propose differential holography as a method to overcome the long-standing forward-scattering problem in photoelectron holography and related techniques for the three-dimensional imaging of atoms. Atomic images reconstructed from…
Colorization is a well-explored problem in the domains of image and video processing. However, extending colorization to 3D scenes presents significant challenges. Recent Neural Radiance Field (NeRF) and Gaussian-Splatting(3DGS) methods…
We present a simple yet effective general-purpose framework for modeling 3D shapes by leveraging recent advances in 2D image generation using CNNs. Using just a single depth image of the object, we can output a dense multi-view depth map…
In this paper, we propose a hybrid depth imaging system in which a polarisation camera is augmented by a second image from a standard digital camera. For this modest increase in equipment complexity over conventional…
In this paper, we propose a novel approach for recovering focal lengths from three-view homographies. By examining the consistency of normal vectors between two homographies, we derive new explicit constraints between the focal lengths and…
We tackle the problem of automatically reconstructing a complete 3D model of a scene from a single RGB image. This challenging task requires inferring the shape of both visible and occluded surfaces. Our approach utilizes viewer-centered,…
Light passing through scattering media will be strongly scattered and diffused into complex speckle pattern, which however contains almost all the spatial information and color information of the objects. Although various technologies have…
Most 3D reconstruction methods may only recover scene properties up to a global scale ambiguity. We present a novel approach to single view metrology that can recover the absolute scale of a scene represented by 3D heights of objects or…
Computer-Generated Holography (CGH) algorithms often fall short in matching simulations with results from a physical holographic display. Our work addresses this mismatch by learning the holographic light transport in holographic displays.…
We analyze multi-bounce propagation of light in an unknown hidden volume and demonstrate that the reflected light contains sufficient information to recover the 3D structure of the hidden scene. We formulate the forward and inverse theory…
Neural implicit surface reconstruction has become a new trend in reconstructing a detailed 3D shape from images. In previous methods, however, the 3D scene is only encoded by the MLPs which do not have an explicit 3D structure. To better…