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相关论文: Dynamics of Multi-Player Games

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In games with a large number of players where players may have overlapping objectives, the analysis of stable outcomes typically depends on player types. A special case is when a large part of the player population consists of imitation…

计算机科学与博弈论 · 计算机科学 2010-06-18 Soumya Paul , R. Ramanujam

We study the dynamics and resulting score distribution of three-agent games where after each competition a single agent wins and scores a point. A single competition is described by a triplet of numbers $p$, $t$ and $q$ denoting the…

物理与社会 · 物理学 2015-05-13 Tonguc Rador , Muhittin Mungan

Evolutionary game dynamics of two players with two strategies has been studied in great detail. These games have been used to model many biologically relevant scenarios, ranging from social dilemmas in mammals to microbial diversity. Some…

种群与进化 · 定量生物学 2010-03-31 Chaitanya S. Gokhale , Arne Traulsen

Consider a two-player game repeated N times. Player 1 can choose between two styles (for interpretability, offensive and defensive), whereas Player 2 uses a single fixed style. Let X N\,:= \#wins -\#losses for Player 1 after N games, and…

计算机科学与博弈论 · 计算机科学 2026-04-20 Jonatha ANSELMI , Bruno Gaujal

In the game-theoretic model war of attrition, players are subject to an explicit cost proportional to the duration of contests. We construct a model where the time cost is not explicitly given, but instead depends implicitly on the…

种群与进化 · 定量生物学 2007-05-23 Anders Eriksson , Kristian Lindgren , Torbjörn Lundh

We study $n$-dimensional contests between two players with heterogeneous effort costs, where each dimension (battle) is modeled as a Tullock contest. Prize-allocation rules are identity-independent, budget-balanced, and weakly increasing in…

理论经济学 · 经济学 2026-03-31 Siyuan Fan , Zhonghong Kuang , Jingfeng Lu

We discuss stochastic dynamics of populations of individuals playing games. Our models possess two evolutionarily stable strategies: an efficient one, where a population is in a state with the maximal payoff (fitness) and a risk-dominant…

种群与进化 · 定量生物学 2007-05-23 Jacek Miekisz

We use the indirect evolutionary approach to study evolutionarily stable preferences against multiple mutations in single- and multi-population matching settings, respectively. Players choose strategies to maximize their subjective…

计算机科学与博弈论 · 计算机科学 2025-07-08 Yu-Sung Tu , Wei-Torng Juang

We consider the dynamics, existence and stability of the equilibrium states for large populations of individuals who can play various types of non--cooperative games. The players imitate the most attractive strategies, and the choice is…

适应与自组织系统 · 物理学 2012-04-02 Tadeusz Platkowski , Jan Zakrzewski

In this paper we introduce the novel framework of distributionally robust games. These are multi-player games where each player models the state of nature using a worst-case distribution, also called adversarial distribution. Thus each…

最优化与控制 · 数学 2017-07-25 Dario Bauso , Jian Gao , Hamidou Tembine

We study a stochastic process that mimics single-game elimination tournaments. In our model, the outcome of each match is stochastic: the weaker player wins with upset probability q<=1/2, and the stronger player wins with probability 1-q.…

统计力学 · 物理学 2007-05-23 E. Ben-Naim , S. Redner , F. Vazquez

We study games with finitely many participants, each having finitely many choices. We consider the following categories of participants: (I) populations: sets of nonatomic agents, (II) atomic splittable players, (III) atomic non splittable…

最优化与控制 · 数学 2015-10-22 Sylvain Sorin , Cheng Wan

We consider two-player normal form games where each player has the same finite strategy set. The payoffs of each player are assumed to be i.i.d. random variables with a continuous distribution. We show that, with high probability, the…

理论经济学 · 经济学 2020-11-03 Ben Amiet , Andrea Collevecchio , Kais Hamza

We introduce a novel system of matching and scoring players in tournaments, called Multi-Tier Tournaments, illustrated by chess and based on the following rules: 1. Players are divided into skill-based tiers, based on their Elo ratings. 2.…

理论经济学 · 经济学 2024-07-22 Steven J. Brams , Mehmet S. Ismail

In a multi-battle contest, each time a player competes by investing some of her budgets or resources in a component battle to collect a value if winning the battle. There are multiple battles to fight, and the budgets get consumed over…

计算机科学与博弈论 · 计算机科学 2016-02-15 Chu-Han Cheng , Po-An Chen , Wing-Kai Hon

Players are arranged on a regular lattice and coded with a specific strategy for a pre-defined game. Each player sums their payoffs from playing the game with each of their neighbors, and then adopts the strategy of the most successful…

动力系统 · 数学 2015-08-03 Stewart D. Johnson

We discuss similarities and differences between systems of interacting players maximizing their individual payoffs and particles minimizing their interaction energy. Long-run behavior of stochastic dynamics of spatial games with multiple…

统计力学 · 物理学 2009-11-10 Jacek Miekisz

This paper deals with modeling of network's dynamic using evolutionary games approach. Today there are many different protocols for data transmission through the Internet, providing users with better or worse service. The process of…

计算机科学与博弈论 · 计算机科学 2017-08-02 Oleksii Ignatenko , Oleksandr Synetskyi

We consider an n-player symmetric stochastic game with weak interaction between the players. Time is continuous and the horizon and the number of states are finite. We show that the value function of each of the players can be approximated…

偏微分方程分析 · 数学 2018-07-13 Erhan Bayraktar , Asaf Cohen

The "War of Attrition" is a classical game theoretic model that was first introduced to mathematically describe certain non-violent animal behavior. The original setup considers two participating players in a one-shot game competing for a…

计算机科学与博弈论 · 计算机科学 2012-12-24 Peter Helgesson , Bernt Wennberg
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