相关论文: Microscopic Abrams-Strogatz model of language comp…
Using the Schulze model for Monte Carlo simulations of language competition, we include a barrier between the top half and the bottom half of the lattice. We check under which conditions two different languages evolve as dominating in the…
Using a bit-string model similar to biological simulations, the competition between different languages is simulated both without and with spatial structure. We compare our agent-based work with differential equations and the competing…
The similarity of the evolution of human languages (or alphabets, bird songs, >...) to biological evolution of species is utilized to study with up to $10^9$ people the rise and fall of languages either by macroscopic differential equations…
Following Abrams and Strogatz 2003 and Patriarca and Leppanen 2004, five other physics groups independently started to simulate the competition of languages, as opposed to the evolution of a human language out of ape sounds, or the learning…
We investigate the dynamics of two agent based models of language competition. In the first model, each individual can be in one of two possible states, either using language $X$ or language $Y$, while the second model incorporates a third…
We introduce a language competition model that is based on the Abrams-Strogatz model and incorporates the effects of memory and learning in the language shift dynamics. On a coarse grained time scale, the effects of memory and learning can…
Computer simulation of languages is an old subject, but since the paper of Abrams and Strogatz (2003) several physics groups independently took up this field. We shortly review their work and bring more details on our own simulations.
We extend the Abrams-Strogatz model for competition between two languages [Nature 424, 900 (2003)] to the case of n(>=2) competing states (i.e., languages). Although the Abrams-Strogatz model for n=2 can be interpreted as modeling either…
The growing adoption of large language models (LLMs) presents potential for deeper understanding of human behaviours within game theory frameworks. Addressing research gap on multi-player competitive games, this paper examines the strategic…
Traditionally, the formation of vocabularies has been studied by agent-based models (specially, the Naming Game) in which random pairs of agents negotiate word-meaning associations at each discrete time step. This paper proposes a first…
There is an growing interest in using Large Language Models (LLMs) in multi-agent systems to tackle interactive real-world tasks that require effective collaboration and assessing complex situations. Yet, we still have a limited…
Large language models (LLMs) have been widely used as agents to complete different tasks, such as personal assistance or event planning. While most of the work has focused on cooperation and collaboration between agents, little work…
Multi-agent large language models (MA-LLMs) are a rapidly growing research area that leverages multiple interacting language agents to tackle complex tasks, outperforming single-agent large language models. This literature review…
This paper presents Monte Carlo simulations of language populations and the development of language families, showing how a simple model can lead to distributions similar to the ones observed empirically. The model used combines features of…
Two ways has been discussed to unlock the reasoning capability of a large language model. The first one is prompt engineering and the second one is to combine the multiple inferences of large language models, or the multi-agent discussion.…
Large Language Models (LLMs) have shown remarkable promise in communicating with humans. Their potential use as artificial partners with humans in sociological experiments involving conversation is an exciting prospect. But how viable is…
The current distribution of language size in terms of speaker population is generally described using a lognormal distribution. Analyzing the original real data we show how the double-Pareto lognormal distribution can give an alternative…
The final frontier for simulation is the accurate representation of complex, real-world social systems. While agent-based modeling (ABM) seeks to study the behavior and interactions of agents within a larger system, it is unable to…
Competitive debate is a complex task of computational argumentation. Large Language Models (LLMs) suffer from hallucinations and lack competitiveness in this field. To address these challenges, we introduce Agent for Debate (Agent4Debate),…
We introduce an approach to evaluate language model (LM) agency using negotiation games. This approach better reflects real-world use cases and addresses some of the shortcomings of alternative LM benchmarks. Negotiation games enable us to…