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We study a game where one player selects a random function, and the other has to guess that function, and show that with high probability the second player can correctly guess most of the random function. We apply this analysis to…

最优化与控制 · 数学 2023-11-28 Catherine Rainer , Eilon Solan

We unify standard frameworks for approachability both in full or partial monitoring by defining a new abstract game, called the "purely informative game", where the outcome at each stage is the maximal information players can obtain,…

计算机科学与博弈论 · 计算机科学 2013-01-17 Vianney Perchet , Marc Quincampoix

The field of Game Theory provides a useful mechanism for modeling many decision-making scenarios. In participating in these scenarios individuals and groups adopt particular strategies, which generally perform with varying levels of…

多智能体系统 · 计算机科学 2018-07-24 Francis Lawlor , Rem Collier , Vivek Nallur

Player ONE chooses a meager set and player TWO, a nowhere dense set per inning. They play $\omega$ many innings. ONE's consecutive choices must form a (weakly) increasing sequence. TWO wins if the union of the chosen nowhere dense sets…

逻辑 · 数学 2009-09-25 Marion Scheepers

Graph games of infinite length are a natural model for open reactive processes: one player represents the controller, trying to ensure a given specification, and the other represents a hostile environment. The evolution of the system…

计算机科学与博弈论 · 计算机科学 2010-06-09 Julien Cristau , Claire David , Florian Horn

A game-theoretic setting provides a mathematical basis for analysis of strategic interaction among competing agents and provides insights into both classical and quantum decision theory and questions of strategic choice. An outstanding…

量子物理 · 物理学 2018-07-24 Azhar Iqbal , James M. Chappell , Derek Abbott

In this paper we introduce a new approach for the study of the complex behavior of Minority Game using the tools of algorithmic complexity, physical entropy and information theory. We show that physical complexity and mutual information…

统计力学 · 物理学 2007-05-23 Ricardo Mansilla Corona

Feature-based SPL analysis and family-based model checking have seen rapid development. Many model checking problems can be reduced to two-player games on finite graphs. A prominent example is mu-calculus model checking, which is generally…

计算机科学中的逻辑 · 计算机科学 2020-05-15 Uli Fahrenberg , Axel Legay

The large-population system consists of considerable small agents whose individual behavior and mass effect are interrelated via their state-average. The mean-field game provides an efficient way to get the decentralized strategies of…

最优化与控制 · 数学 2014-03-25 Jianhui Huang , Shujun Wang

Mean field type models describing the limiting behavior, as the number of players tends to $+\infty$, of stochastic differential game problems, have been recently introduced by J-M. Lasry and P-L. Lions. Numerical methods for the…

数值分析 · 数学 2012-07-13 Yves Achdou , Fabio Camilli , Italo Capuzzo Dolcetta

We study various combinatorial properties, and the implications between them, for filters generated by infinite-dimensional subspaces of a countable vector space. These properties are analogous to selectivity for ultrafilters on the natural…

逻辑 · 数学 2024-07-22 Iian B. Smythe

We look at intensionality from the perspective of computation. In particular, we review how game semantics has been used to characterize the sequential functional processes, leading to powerful and flexible methods for constructing fully…

计算机科学中的逻辑 · 计算机科学 2017-05-16 Samson Abramsky

We study minimum integer representations of weighted games, i.e., representations where the weights are integers and every other integer representation is at least as large in each component. Those minimum integer representations, if the…

组合数学 · 数学 2013-11-25 Josep Freixas , Sascha Kurz

We define notions of cautiousness and cautious belief to provide epistemic conditions for iterated admissibility in finite games. We show that iterated admissibility characterizes the behavioral implications of "cautious rationality and…

理论经济学 · 经济学 2023-05-25 Emiliano Catonini , Nicodemo De Vito

We consider iterative voting models and position them within the general framework of acyclic games and game forms. More specifically, we classify convergence results based on the underlying assumptions on the agent scheduler (the order of…

多智能体系统 · 计算机科学 2018-08-13 Reshef Meir , Maria Polukarov , Jeffrey S. Rosenschein , Nicholas R. Jennings

We consider discrete-time uncertain processes with finite state space and study the properties of game-theoretic upper expectations developed by Shafer and Vovk. We start by proving some basic properties, e.g. monotonicity, law of iterated…

概率论 · 数学 2019-04-02 Natan T'Joens , Jasper De Bock , Gert de Cooman

Given a standard myopic dynamic process among coalition structures, an absorbing set is a minimal collection of such structures that is never left once entered through that process. Absorbing sets are an important solution concept in…

理论经济学 · 经济学 2024-05-16 Agustin G. Bonifacio , Elena Inarra , Pablo Neme

We develop a general framework for reasoning about distances between transition systems with quantitative information. Taking as starting point an arbitrary distance on system traces, we show how this leads to natural definitions of a…

计算机科学中的逻辑 · 计算机科学 2011-07-07 Uli Fahrenberg , Claus Thrane , Kim G. Larsen

Formal models of games help us account for and predict behavior, leading to more robust and innovative designs. While the games research community has proposed many formalisms for both the "game half" (game models, game description…

编程语言 · 计算机科学 2017-03-17 Chris Martens , Matthew A. Hammer

We introduce the "relative diffuseness" assumption to characterize the differences between payoff-relevant and strategy-relevant diffuseness of information. Based on this assumption, the existence of pure strategy equilibria in games with…

组合数学 · 数学 2014-06-11 Wei He , Xiang Sun