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相关论文: Interactive games, dialogues and the verbalization

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We provide a compositional coalgebraic semantics for strategic games. In our framework, like in the semantics of functional programming languages, coalgebras represent the observable behaviour of systems derived from the behaviour of the…

计算机科学与博弈论 · 计算机科学 2017-12-25 Achim Blumensath , Viktor Winschel

The task of managing general game playing in a multi-agent system is the problem addressed in this paper. It is considered to be done by an agent. There are many reasons for constructing such an agent, called general game management agent.…

计算机科学与博弈论 · 计算机科学 2009-03-03 Rustam Tagiew

In this paper, we show how game-theoretic work on conversation combined with a theory of discourse structure provides a framework for studying interpretive bias. Interpretive bias is an essential feature of learning and understanding but…

计算与语言 · 计算机科学 2018-07-02 Nicholas Asher , Soumya Paul

LLMs-based agents increasingly operate in multi-agent environments where strategic interaction and coordination are required. While existing work has largely focused on individual agents or on interacting agents sharing explicit…

多智能体系统 · 计算机科学 2026-04-21 Alessio Buscemi , Daniele Proverbio , Alessandro Di Stefano , The-Anh Han , German Castignani , Pietro Liò

Reinforcement Learning has shown success in a number of complex virtual environments. However, many challenges still exist towards solving problems with natural language as a core component. Interactive Fiction Games (or Text Games) are one…

人工智能 · 计算机科学 2021-09-21 Philip Osborne , Heido Nõmm , Andre Freitas

We examined prosodic entrainment in spoken dialogs separately for several dialog acts in cooperative and competitive games. Entrainment was measured for intonation features derived from a superpositional intonation stylization as well as…

计算与语言 · 计算机科学 2018-10-31 Uwe D. Reichel , Katalin Mády , Jennifer Cole

We present a scalable methodology for evaluating language models in multi-turn interactions, using a suite of collaborative games that require effective communication about private information. This enables an interactive scaling analysis,…

计算与语言 · 计算机科学 2026-03-02 Jacob Eisenstein , Fantine Huot , Adam Fisch , Jonathan Berant , Mirella Lapata

Developing a dialogue agent that is capable of making autonomous decisions and communicating by natural language is one of the long-term goals of machine learning research. Traditional approaches either rely on hand-crafting a small…

计算与语言 · 计算机科学 2017-05-30 Tsung-Hsien Wen , Yishu Miao , Phil Blunsom , Steve Young

An overarching goal of natural language processing is to enable machines to communicate seamlessly with humans. However, natural language can be ambiguous or unclear. In cases of uncertainty, humans engage in an interactive process known as…

计算与语言 · 计算机科学 2021-10-20 Julia White , Gabriel Poesia , Robert Hawkins , Dorsa Sadigh , Noah Goodman

We introduce a new language learning setting relevant to building adaptive natural language interfaces. It is inspired by Wittgenstein's language games: a human wishes to accomplish some task (e.g., achieving a certain configuration of…

计算与语言 · 计算机科学 2016-06-09 Sida I. Wang , Percy Liang , Christopher D. Manning

Understanding social interactions involving both verbal and non-verbal cues is essential for effectively interpreting social situations. However, most prior works on multimodal social cues focus predominantly on single-person behaviors or…

计算机视觉与模式识别 · 计算机科学 2024-04-30 Sangmin Lee , Bolin Lai , Fiona Ryan , Bikram Boote , James M. Rehg

Emergentism and pragmatics are two research fields that study the dynamics of linguistic communication along substantially different timescales and intelligence levels. From the perspective of multi-agent reinforcement learning, they…

人工智能 · 计算机科学 2020-12-16 Yipeng Kang , Tonghan Wang , Gerard de Melo

Interacting with human agents in complex scenarios presents a significant challenge for robotic navigation, particularly in environments that necessitate both collision avoidance and collaborative interaction, such as indoor spaces. Unlike…

机器人学 · 计算机科学 2024-11-07 Lingfeng Sun , Yixiao Wang , Pin-Yun Hung , Changhao Wang , Xiang Zhang , Zhuo Xu , Masayoshi Tomizuka

Discourse signals are often implicit, leaving it up to the interpreter to draw the required inferences. At the same time, discourse is embedded in a social context, meaning that interpreters apply their own assumptions and beliefs when…

计算与语言 · 计算机科学 2021-04-12 Elisa Ferracane , Greg Durrett , Junyi Jessy Li , Katrin Erk

Deceptive agents are a challenge for the safety, trustworthiness, and cooperation of AI systems. We focus on the problem that agents might deceive in order to achieve their goals (for instance, in our experiments with language models, the…

人工智能 · 计算机科学 2023-12-05 Francis Rhys Ward , Francesco Belardinelli , Francesca Toni , Tom Everitt

We define a model for linear logic based on two well-known ingredients: games and simulations. This model is interesting in the following respect: while it is obvious that the objects interpreting formulas are games and that everything is…

计算机科学中的逻辑 · 计算机科学 2009-05-26 Pierre Hyvernat

The increasing demand for high-quality, diverse training data poses a significant bottleneck in advancing vision-language models (VLMs). This paper presents VLM Dialog Games, a novel and scalable self-improvement framework for VLMs. Our…

机器学习 · 计算机科学 2025-02-06 Ksenia Konyushkova , Christos Kaplanis , Serkan Cabi , Misha Denil

Task oriented Dialogue Systems generally employ intent detection systems in order to map user queries to a set of pre-defined intents. However, user queries appearing in natural language can be easily ambiguous and hence such a direct…

人工智能 · 计算机科学 2024-12-09 Kaustubh D. Dhole

While we do not always use words, communicating what we want to an AI is a conversation -- with ourselves as well as with it, a recurring loop with optional steps depending on the complexity of the situation and our request. Any given…

人机交互 · 计算机科学 2023-09-06 Elena L. Glassman

This article introduces differential hybrid games, which combine differential games with hybrid games. In both kinds of games, two players interact with continuous dynamics. The difference is that hybrid games also provide all the features…

计算机科学中的逻辑 · 计算机科学 2017-08-17 André Platzer