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相关论文: Interactive games, dialogues and the verbalization

200 篇论文

We propose a new form of human-machine interaction. It is a pictorial game consisting of interactive rounds of creation between artists and a machine. They repetitively paint one after the other. At its rounds, the computer partially…

图形学 · 计算机科学 2021-02-16 Vivien Cabannes , Thomas Kerdreux , Louis Thiry , Tina Campana , Charly Ferrandes

Dynamic Epistemic Logic (DEL) is a logical framework in which one can describe in great detail how actions are perceived by the agents, and how they affect the world. DEL games were recently introduced as a way to define classes of games…

计算机科学中的逻辑 · 计算机科学 2020-01-22 Bastien Maubert , Aniello Murano , Sophie Pinchinat , François Schwarzentruber , Silvia Stranieri

Two dynamic game forms are said to be behaviorally equivalent if they share the "same" profiles of structurally reduced strategies (Battigalli et al., 2020). In the context of dynamic implementation, behaviorally equivalent game forms are…

理论经济学 · 经济学 2022-05-24 Soo Hong Chew , Wenqian Wang

There is a resurgent interest in developing intelligent open-domain dialog systems due to the availability of large amounts of conversational data and the recent progress on neural approaches to conversational AI. Unlike traditional…

计算与语言 · 计算机科学 2020-03-02 Minlie Huang , Xiaoyan Zhu , Jianfeng Gao

Current works in the generation of personalized dialogue primarily contribute to the agent presenting a consistent personality and driving a more informative response. However, we found that the generated responses from most previous models…

计算与语言 · 计算机科学 2022-08-23 Itsugun Cho , Dongyang Wang , Ryota Takahashi , Hiroaki Saito

In strategic multi-agent sequential interactions, detecting dynamic coalition structures is crucial for understanding how self-interested agents coordinate to influence outcomes. However, natural-language-based interactions introduce unique…

多智能体系统 · 计算机科学 2025-02-25 Abhishek N. Kulkarni , Andy Liu , Jean-Raphael Gaglione , Daniel Fried , Ufuk Topcu

Natural language is an intuitive and expressive way to communicate reward information to autonomous agents. It encompasses everything from concrete instructions to abstract descriptions of the world. Despite this, natural language is often…

人工智能 · 计算机科学 2022-04-12 Theodore R. Sumers , Robert D. Hawkins , Mark K. Ho , Thomas L. Griffiths , Dylan Hadfield-Menell

A new approach for the study of social games and communications is proposed. Games are simulated between cognitive players who build the opponent's internal model and decide their next strategy from predictions based on the model. In this…

adap-org · 物理学 2009-10-30 Makoto Taiji , Takashi Ikegami

Procedures of the short-term predictions for processes in general 2-person differential interactive games are proposed. Their effectiveness is discussed.

历史与综述 · 数学 2007-05-23 Denis V. Juriev

Quantum games have proposed a new point of view for the solution of the classical problems and dilemmas in game theory. Certain quantization relationships can be proposed with the objective that a game can be generalized into a quantum…

量子物理 · 物理学 2016-12-12 Esteban Guevara Hidalgo

Machine Learning (ML) has emerged as a powerful form of data modelling with widespread applicability beyond its roots in the design of autonomous agents. However, relatively little attention has been paid to the interaction between people…

人工智能 · 计算机科学 2024-10-29 A. Baskar , Ashwin Srinivasan , Michael Bain , Enrico Coiera

Large Language Models (LLMs) have enabled Multi-Agent Systems (MASs) where agents interact through natural language to solve complex tasks or simulate multi-party dialogues. Recent work on LLM-based MASs has mainly focused on architecture…

计算与语言 · 计算机科学 2026-01-09 Yuxiao Ye , Yiming Zhang , Yiran Ma , Huiyuan Xie , Huining Zhu , Zhiyuan Liu

In most conversations about explanation and AI, the recipient of the explanation (the explainee) is suspiciously absent, despite the problem being ultimately communicative in nature. We pose the problem `explaining AI systems' in terms of a…

计算与语言 · 计算机科学 2023-05-23 Dylan Cope , Peter McBurney

The main aim of this paper is to introduce automated generation of scripted dialogue as a worthwhile topic of investigation. In particular the fact that scripted dialogue involves two layers of communication, i.e., uni-directional…

计算与语言 · 计算机科学 2007-05-23 Paul Piwek , Kees van Deemter

In timeline-based planning, domains are described as sets of independent, but interacting, components, whose behaviour over time (the set of timelines) is governed by a set of temporal constraints. A distinguishing feature of timeline-based…

人工智能 · 计算机科学 2019-05-28 Nicola Gigante , Angelo Montanari , Marta Cialdea Mayer , Andrea Orlandini , Mark Reynolds

Language carries thought and coordination among humans but rarely reaches further along the spectrum of diverse intelligence. Yet non-neural systems -- from gene regulatory networks and microbial consortia to fungi -- are increasingly…

机器学习 · 计算机科学 2026-05-19 Yanbo Zhang , Michael Levin

This paper presents the research on the interdisciplinary research infrastructure for understanding human reasoning in game-theoretic terms. Strategic reasoning is considered to impact human decision making in social, economical and…

计算机科学与博弈论 · 计算机科学 2011-05-04 Rustam Tagiew

The objective of ontologies is to increase the compression of a given domain by eliminating interpretation problems. Among kinds of ontologies are linguistics ontologies which are ontologies used to simplify the interface between domain…

计算机与社会 · 计算机科学 2019-09-19 Diana Medina , Grissa Maturana , Fernán Villa , Carlos Mario Zapata

We designed and built a game called \textit{Immersive Text Game}, which allows the player to choose a story and a character, and interact with other characters in the story in an immersive manner of dialogues. The game is based on several…

计算与语言 · 计算机科学 2022-03-22 Wanshui Li , Yifan Bai , Jiaxuan Lu , Kexin Yi

This short article is devoted to the dynamics of controlled (and, therefore, open) systems. The internal forces, which appear only in the presence of external free controls and depend explicitely on them, are considered. Such interactive…

历史与综述 · 数学 2007-05-23 Denis V. Juriev