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相关论文: Connectivity and equilibrium in random games

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We show that under some general conditions the finite memory determinacy of a class of two-player win/lose games played on finite graphs implies the existence of a Nash equilibrium built from finite memory strategies for the corresponding…

计算机科学与博弈论 · 计算机科学 2017-01-03 Stéphane Le Roux , Arno Pauly

In \emph{bandwidth allocation games} (BAGs), the strategy of a player consists of various demands on different resources. The player's utility is at most the sum of these demands, provided they are fully satisfied. Every resource has a…

计算机科学与博弈论 · 计算机科学 2018-07-10 Maximilian Drees , Matthias Feldotto , Sören Riechers , Alexander Skopalik

We study a class of games which model the competition among agents to access some service provided by distributed service units and which exhibit congestion and frustration phenomena when service units have limited capacity. We propose a…

计算机科学与博弈论 · 计算机科学 2015-08-19 F. Altarelli , A. Braunstein , L. Dall'Asta

We study a model of selfish resource allocation that seeks to incorporate dependencies among resources as they exist in modern networked environments. Our model is inspired by utility functions with constant elasticity of substitution (CES)…

计算机科学与博弈论 · 计算机科学 2017-05-04 Matthias Feldotto , Lennart Leder , Alexander Skopalik

Aggregative games have many industrial applications, and computing an equilibrium in those games is challenging when the number of players is large. In the framework of atomic aggregative games with coupling constraints, we show that…

计算机科学与博弈论 · 计算机科学 2020-03-27 Paulin Jacquot , Cheng Wan , Olivier Beaude , Nadia Oudjane

This paper presents a model of network formation in repeated games where the players adapt their strategies and network ties simultaneously using a simple reinforcement-learning scheme. It is demonstrated that the coevolutionary dynamics of…

多智能体系统 · 计算机科学 2013-08-06 Ardeshir Kianercy , Aram Galstyan

The problem of the distributed Nash equilibrium seeking for aggregative games has been studied over strongly connected and weight-balanced static networks and every time strongly connected and weight-balanced switching networks. In this…

最优化与控制 · 数学 2024-05-14 Zhaocong Liu , Jie Huang

We analyse the computational complexity of finding Nash equilibria in stochastic multiplayer games with $\omega$-regular objectives. While the existence of an equilibrium whose payoff falls into a certain interval may be undecidable, we…

计算机科学与博弈论 · 计算机科学 2010-06-24 Michael Ummels , Dominik Wojtczak

In the field of international security, understanding the strategic interactions between countries within a networked context is crucial. Our previous research has introduced a ``games-on-signed graphs'' framework~\cite{LiMorse2022} to…

计算机科学与博弈论 · 计算机科学 2025-12-01 Chuanzhe Zhang , Yuke Li , Wenjun Mei

We show that the problem of deciding whether in a multi-player perfect information recursive game (i.e. a stochastic game with terminal rewards) there exists a stationary Nash equilibrium ensuring each player a certain payoff is Existential…

计算机科学与博弈论 · 计算机科学 2020-08-19 Kristoffer Arnsfelt Hansen , Steffan Christ Sølvsten

Continuous-time gradient-based Nash equilibrium seeking algorithms enjoy a passivity property under a suitable monotonicity assumption. This feature has been exploited to design distributed algorithms that converge to Nash equilibria and…

最优化与控制 · 数学 2018-12-04 Claudio De Persis , Sergio Grammatico

Congestion games offer a primary model in the study of pure Nash equilibria in non-cooperative games, and a number of generalized models have been proposed in the literature. One line of generalization includes weighted congestion games, in…

计算机科学与博弈论 · 计算机科学 2024-01-09 Kenjiro Takazawa

We present an algorithm that computes approximate pure Nash equilibria in a broad class of constraint satisfaction games that generalize the well-known cut and party affiliation games. Our results improve previous ones by Bhalgat et al.~(EC…

计算机科学与博弈论 · 计算机科学 2014-02-17 Ioannis Caragiannis , Angelo Fanelli , Nick Gravin

Congestion games constitute an important class of games in which computing an exact or even approximate pure Nash equilibrium is in general {\sf PLS}-complete. We present a surprisingly simple polynomial-time algorithm that computes…

计算机科学与博弈论 · 计算机科学 2011-07-14 Ioannis Caragiannis , Angelo Fanelli , Nick Gravin , Alexander Skopalik

We prove a theorem computing the number of solutions to a system of equations which is generic subject to the sparsity conditions embodied in a graph. We apply this theorem to games obeying graphical models and to extensive-form games. We…

交换代数 · 数学 2007-05-23 Ruchira S. Datta

In this paper, we study the connectivity of a one-dimensional soft random geometric graph (RGG). The graph is generated by placing points at random on a bounded line segment and connecting pairs of points with a probability that depends on…

概率论 · 数学 2021-01-04 Michael Wilsher , Carl P. Dettmann , Ayalvadi Ganesh

We consider a class of Nash games, termed as aggregative games, being played over a networked system. In an aggregative game, a player's objective is a function of the aggregate of all the players' decisions. Every player maintains an…

最优化与控制 · 数学 2016-06-10 Jayash Koshal , Angelia Nedić , Uday V. Shanbhag

This paper addresses the distributed Nash Equilibrium seeking problem for aggregative games, where legitimate players' decisions are affected by potential malicious players. To describe players' behavior, we introduce a novel heterogeneous…

系统与控制 · 电气工程与系统科学 2025-12-01 Kai-Yuan Guo , Yan-Wu Wang , Xiao-Kang Liu , Zhi-Wei Liu

Population structure affects the outcome of natural selection. Static population structures can be described by graphs, where individuals occupy the nodes, and interactions occur along the edges. General conditions for evolutionary success…

种群与进化 · 定量生物学 2020-01-08 Benjamin Allen , Gabor Lippner , Martin A. Nowak

We consider evolutionary games on a population whose underlying topology of interactions is determined by a binomial random graph $G(n,p)$. Our focus is on 2-player symmetric games with 2 strategies played between the incident members of…

组合数学 · 数学 2020-11-30 Jordan Chellig , Calina Durbac , Nikolaos Fountoulakis