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A generalized model of games is proposed, in which cooperative games and non-cooperative games are special cases. Some games that are neither cooperative nor non-cooperative can be expressed and analyzed. The model is based on relationships…

计算机科学与博弈论 · 计算机科学 2016-10-10 Jiawei Li

We extend recent analyses of stochastic effects in game dynamical learning to cases of multi-player games, and to games defined on networked structures. By means of an expansion in the noise strength we consider the weak-noise limit, and…

物理与社会 · 物理学 2012-04-20 Alex J. Bladon , Tobias Galla

Scoring play games were first studied by Fraser Stewart for his PhD thesis. He showed that under the disjunctive sum, scoring play games are partially ordered, but do not have the same "nice" structure of normal play games. In this paper I…

组合数学 · 数学 2012-02-22 Fraser Stewart

We consider the degrees of non-computability (Weihrauch degrees) of finding winning strategies (or more generally, Nash equilibria) in infinite sequential games with certain winning sets (or more generally, outcome sets). In particular, we…

计算机科学中的逻辑 · 计算机科学 2015-06-30 Stephane Le Roux , Arno Pauly

We analyze the Sprague-Grundy functions for a class of almost disjoint selective compound games played on Nim heaps. Surprisingly, we find that these functions behave chaotically for smaller Sprague-Grundy values of each component game yet…

组合数学 · 数学 2018-02-27 Calvin Beideman , Matthew Bowen , Necati Alp Muyesser

We present constructions regarding the general behaviour of biased positional games, and amongst others show that the outcome of such a game can differ in an arbitrary way depending on which player starts the game, and that fair biased…

组合数学 · 数学 2025-09-08 Ali Deniz Bagdas , Dennis Clemens , Fabian Hamann , Yannick Mogge

Although the definition of what empathetic preferences exactly are is still evolving, there is a general consensus in the psychology, science and engineering communities that the evolution toward players' behaviors in interactive…

计算机科学与博弈论 · 计算机科学 2017-08-08 Brian Powers , Michalis Smyrnakis , Hamidou Tembine

We study the inefficiency of equilibria for various classes of games when players are (partially) altruistic. We model altruistic behavior by assuming that player i's perceived cost is a convex combination of 1-\alpha_i times his direct…

计算机科学与博弈论 · 计算机科学 2013-02-21 Po-An Chen , Bart de Keijzer , David Kempe , Guido Schaefer

Cooperative game theory studies how to allocate the joint value generated by a set of players. These games are typically analyzed using the characteristic function form with transferable utility, which represents the value attainable by…

理论经济学 · 经济学 2025-12-18 Ata Atay , Christian Trudeau

We define a general framework of partition games for formulating two-player pebble games over finite structures. We show that one particular such game, which we call the invertible-map game, yields a family of polynomial-time approximations…

计算机科学中的逻辑 · 计算机科学 2015-03-20 Anuj Dawar , Bjarki Holm

This paper is concerned with a new type of differential game problems of forwardbackward stochastic systems. There are three distinguishing features: Firstly, our game systems are forward-backward doubly stochastic differential equations,…

最优化与控制 · 数学 2015-10-09 Eddie C. M. Hui , Hua Xiao

We study strategic interaction in data-driven games where players face uncertainty about payoff distributions inferred from finite samples. To model calibrated attitudes toward such uncertainty, we formulate distributionally robust games…

计算机科学与博弈论 · 计算机科学 2026-05-28 Bharat Gangwani , Arunesh Sinha

We prove game-theoretic generalizations of some well known zero-one laws. Our proofs make the martingales behind the laws explicit, and our results illustrate how martingale arguments can have implications going beyond measure-theoretic…

概率论 · 数学 2009-08-12 Akimichi Takemura , Vladimir Vovk , Glenn Shafer

The emergence of cooperation figures among the main goal of game theory in competitive-cooperative environments. Potential games have long been hinted as viable alternatives to study realistic player behavior. Here, we expand the potential…

计算机科学与博弈论 · 计算机科学 2018-10-12 G. M. Nakamura , G. S. Contesini , A. S. Martinez

Fictitious play (FP) is one of the most fundamental game-theoretical learning frameworks for computing Nash equilibrium in $n$-player games, which builds the foundation for modern multi-agent learning algorithms. Although FP has provable…

计算机科学与博弈论 · 计算机科学 2022-05-04 Yurong Chen , Xiaotie Deng , Chenchen Li , David Mguni , Jun Wang , Xiang Yan , Yaodong Yang

We study games of chance (e.g., pokers, dices, horse races) in the form of agents' first-order posterior beliefs about game outcomes. We ask for any profile of agents' posterior beliefs, is there a game that can generate these beliefs? We…

理论经济学 · 经济学 2023-07-11 Xu Lang

An asymmetric generalization of classical Cournot's duopoly game was introduced and the simulation scheme of its quantized version was analyzed. In this scheme, the player assigned by a 'classical' measurement scheme always wins the player…

量子物理 · 物理学 2013-06-26 Shang-Bin Li

This paper is concerned with mean field games in which the players do not know the repartition of the other players. First a case in which the players do not gain information is studied. Results of existence and uniqueness are proved and…

偏微分方程分析 · 数学 2023-08-03 Charles Bertucci

We introduce and analyse an extension of the disjunctive sum operation on some classical impartial games. Whereas the disjunctive sum describes positions formed from independent subpositions, our operation combines positions that are not…

组合数学 · 数学 2017-02-24 Graham Farr , Nhan Bao Ho

Two losing gambling games, when alternated in a periodic or random fashion, can produce a winning game. This paradox has been inspired by certain physical systems capable of rectifying fluctuations: the so-called Brownian ratchets. In this…

物理与社会 · 物理学 2014-10-03 J. M. R. Parrondo , L. Dinis
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