English

Learning to play public good games

Physics and Society 2012-04-20 v1 Social and Information Networks Populations and Evolution

Abstract

We extend recent analyses of stochastic effects in game dynamical learning to cases of multi-player games, and to games defined on networked structures. By means of an expansion in the noise strength we consider the weak-noise limit, and present an analytical computation of spectral properties of fluctuations in multi-player public good games. This extends existing work on two-player games. In particular we show that coherent cycles may emerge driven by noise in the adaptation dynamics. These phenomena are not too dissimilar from cyclic strategy switching observed in experiments of behavioural game theory.

Keywords

Cite

@article{arxiv.1107.0878,
  title  = {Learning to play public good games},
  author = {Alex J. Bladon and Tobias Galla},
  journal= {arXiv preprint arXiv:1107.0878},
  year   = {2012}
}

Comments

14 pages, 12 figures

R2 v1 2026-06-21T18:32:20.660Z