相关论文: Navigation on a Poisson point process
The investigation of random walks is central to a variety of stochastic processes in physics, chemistry, and biology. To describe a transport phenomenon, we study a variant of the one-dimensional persistent random walk, which we call a…
Tree sets are posets with additional structure that generalize tree-like objects in graphs, matroids, or other combinatorial structures. They are a special class of abstract separation systems. We study infinite tree sets and how they…
Path sets are spaces of one-sided infinite symbol sequences associated to pointed graphs (G_v_0), which are edge-labeled directed graphs G with a distinguished vertex v_0. Such sets arise naturally as address labels in geometric fractal…
We investigate spatial random graphs defined on the points of a Poisson process in $d$-dimensional space, which combine scale-free degree distributions and long-range effects. Every Poisson point is assigned an independent weight. Given the…
Navigation is an essential ability for mobile agents to be completely autonomous and able to perform complex actions. However, the problem of navigation for agents with limited (or no) perception of the world, or devoid of a fully defined…
Navigation is one of the most heavily studied problems in robotics, and is conventionally approached as a geometric mapping and planning problem. However, real-world navigation presents a complex set of physical challenges that defies…
This is a survey article on trees, with a modest number of proofs to give a flavor of the way these topologies can be efficiently handled. Trees are defined in set-theorist fashion as partially ordered sets in which the elements below each…
This paper deals with the intersection point process of a stationary and isotropic Poisson hyperplane process in $\mathbb{R}^d$ of intensity $t>0$, where only hyperplanes that intersect a centred ball of radius $R>0$ are considered. Taking…
Consider a system of N components in which traffic arrives as separate but correlated nonhomogenous Poisson streams to each node rather than passing into the system at one entry point. A method is given to construct such systems…
Navigation process is studied on a variant of the Watts-Strogatz small world network model embedded on a square lattice. With probability $p$, each vertex sends out a long range link, and the probability of the other end of this link…
How do pedestrians choose their paths within city street networks? Researchers have tried to shed light on this matter through strictly controlled experiments, but an ultimate answer based on real-world mobility data is still lacking. Here,…
When the navigational environment is known, it can be represented as a graph where landmarks are nodes, the robot behaviors that move from node to node are edges, and the route is a set of behavioral instructions. The route path from source…
Given the set of paths through a digraph, the result of uniformly deleting some vertices and identifying others along each path is coherent in such a way as to yield the set of paths through another digraph, called a \emph{path abstraction}…
Poisson processes and one-dimensional Poisson point processes satisfy three main properties: superposition, thinning, and conditioning. The proof of the first two relies on basic estimates involving the Poisson distribution that are also…
The paper introduces a Poisson-type problem on a mixed-dimensional structure combining a Euclidean domain and a lower-dimensional self-similar component touching a compact surface (interface). The lower-dimensional piece is a so-called…
Place one active particle at the root of a graph and a Poisson-distributed number of dormant particles at the other vertices. Active particles perform simple random walk. Once the number of visits to a site reaches a random threshold, any…
Localization and tracking of moving nodes via network navigation gives rise to a new paradigm, where nodes exploit both temporal and spatial cooperation to infer their positions based on intra- and inter-node measurements. While such…
Navigation on graphs is the problem how an agent walking on the graph can get from a source to a target with limited information about the graph. The information and the way to exploit it can vary. In this paper, we study navigation on…
Accessibility percolation is a new type of percolation problem inspired by evolutionary biology. To each vertex of a graph a random number is assigned and a path through the graph is called accessible if all numbers along the path are in…
Transit functions were introduced as models of betweenness on undirected structures. Here we introduce directed transit function as the directed analogue on directed structures such as posets and directed graphs. We first show that…