相关论文: Motions on n-Simplex Graphs with m-value memory
A graph is $k$-planar if it can be drawn in the plane so that each edge is crossed at most $k$ times. Typically, the class of 1-planar graphs is among the most investigated graph families within the so-called "beyond planar graphs". A…
A graph is near-planar if it can be obtained from a planar graph by adding an edge. We show the surprising fact that it is NP-hard to compute the crossing number of near-planar graphs. A graph is 1-planar if it has a drawing where every…
A pebbling move on a graph consists of taking two pebbles off of one vertex and placing one pebble on an adjacent vertex. In the traditional pebbling problem we try to reach a specified vertex of the graph by a sequence of pebbling moves.…
Learning-based methods for routing have gained significant attention in recent years, both in single-objective and multi-objective contexts. Yet, existing methods are unsuitable for routing on multigraphs, which feature multiple edges with…
We introduce and study the problem of optimizing arbitrary functions over degree sequences of hypergraphs and multihypergraphs. We show that over multihypergraphs the problem can be solved in polynomial time. For hypergraphs, we show that…
In an article [3] published recently in this journal, it was shown that when k >= 3, the problem of deciding whether the distinguishing chromatic number of a graph is at most k is NP-hard. We consider the problem when k = 2. In regards to…
An edge-colored directed graph is \emph{observable} if an agent that moves along its edges is able to determine his position in the graph after a sufficiently long observation of the edge colors. When the agent is able to determine his…
We give a linear-time algorithm to decide 3-colorability (and find a 3-coloring, if it exists) of quadrangulations of a fixed surface. The algorithm also allows to prescribe the coloring for a bounded number of vertices.
In the \textsc{Coloring Reconfiguration} problem, we are given two proper $k$-colorings of a graph and asked to decide whether one can be transformed into the other by repeatedly applying a specified recoloring rule, while maintaining a…
Set-coloring a graph means giving each vertex a subset of a fixed color set so that no two adjacent subsets have the same cardinality. When the graph is complete one gets a new distribution problem with an interesting generating function.…
A pebbling move on a weighted graph removes some pebbles at a vertex and adds one pebble at an adjacent vertex. The number of pebbles removed is the weight of the edge connecting the vertices. A vertex is reachable from a pebble…
In this paper, we investigate three fundamental problems regarding cut complexes of graphs: their realizability, the uniqueness of graph reconstruction from them, and their algorithmic recognition. We define the parameter $m(d,n)$ as the…
Color refinement is a classical technique used to show that two given graphs G and H are non-isomorphic; it is very efficient, although it does not succeed on all graphs. We call a graph G amenable to color refinement if it succeeds in…
We present a framework for representing and modeling data on graphs. Based on this framework, we study three typical classes of graph signals: smooth graph signals, piecewise-constant graph signals, and piecewise-smooth graph signals. For…
Call a colouring of a graph distinguishing, if the only colour preserving automorphism is the identity. A conjecture of Tucker states that if every automorphism of a graph $G$ moves infinitely many vertices, then there is a distinguishing…
We study the value of unique games as a graph-theoretic parameter. This is obtained by labeling edges with permutations. We describe the classical value of a game as well as give a necessary and sufficient condition for the existence of an…
List colouring is an influential and classic topic in graph theory. We initiate the study of a natural strengthening of this problem, where instead of one list-colouring, we seek many in parallel. Our explorations have uncovered a…
A graph $G$ is a $(\Pi_A,\Pi_B)$-graph if $V(G)$ can be bipartitioned into $A$ and $B$ such that $G[A]$ satisfies property $\Pi_A$ and $G[B]$ satisfies property $\Pi_B$. The $(\Pi_{A},\Pi_{B})$-Recognition problem is to recognize whether a…
A Meyniel obstruction is an odd cycle with at least five vertices and at most one chord. A graph is Meyniel if and only if it has no Meyniel obstruction as an induced subgraph. Here we give a O(n^2) algorithm that, for any graph, finds…
We study a very restrictive graph exploration problem. In our model, an agent without persistent memory is placed on a vertex of a graph and only sees the adjacent vertices. The goal is to visit every vertex of the graph, return to the…