相关论文: Heuristic algorithm for solving of the graph isomo…
The graph similarity problem, also known as approximate graph isomorphism or graph matching problem, has been extensively studied in the machine learning community, but has not received much attention in the algorithms community: Given two…
The graph isomorphism problem is a main problem which has numerous applications in different fields. Thus, finding an efficient and easy to implement method to discriminate non-isomorphic graphs is valuable. In this paper, a new method is…
A message-passing procedure for solving the graph isomorphism problem is proposed. The procedure resembles the belief-propagation algorithm in the context of graphical models inference and LDPC decoding. To enable the algorithm, the input…
It is well-known that the graph isomorphism problem can be posed as an equivalent problem of determining whether an auxiliary graph structure contains a clique of specific order. However, the algorithms that have been developed so far for…
We propose a novel method using a quantum annealer -- an analog quantum computer based on the principles of quantum adiabatic evolution -- to solve the Graph Isomorphism problem, in which one has to determine whether two graphs are…
We consider the problem of embedding the nodes of a hypergraph into Euclidean space under the assumption that the interactions arose through closeness to unknown hyperedge centres. In this way, we tackle the inverse problem associated with…
The Graph Isomorphism problem has both theoretical and practical interest. In this paper we present an algorithm, called conauto-1.2, that efficiently tests whether two graphs are isomorphic, and finds an isomorphism if they are. This…
This work considers the distributed computation of the one-to-one vertex correspondences between two undirected and connected graphs, which is called \textit{graph matching}, over multi-agent networks. Given two \textit{isomorphic} and…
The graph isomorphism (GI) problem, which asks whether two graphs are structurally identical, occupies a unique position in computational complexity -- it is neither known to be solvable in polynomial time, nor proven to be NP-complete. We…
This paper proposes a framework that formulates a wide range of graph combinatorial optimization problems using permutation-based representations. These problems include the travelling salesman problem, maximum independent set, maximum cut,…
Graph sparsification is a powerful tool to approximate an arbitrary graph and has been used in machine learning over homogeneous graphs. In heterogeneous graphs such as knowledge graphs, however, sparsification has not been systematically…
Hypergraph matching has recently become a popular approach for solving correspondence problems in computer vision as it allows to integrate higher-order geometric information. Hypergraph matching can be formulated as a third-order…
List colouring is an NP-complete decision problem even if the total number of colours is three. It is hard even on planar bipartite graphs. We give a polynomial-time algorithm for solving list colouring of permutation graphs with a bounded…
We introduce two novel evolutionary formulations of the problem of coloring the nodes of a graph. The first formulation is based on the relationship that exists between a graph's chromatic number and its acyclic orientations. It views such…
In recent years, algorithms and neural architectures based on the Weisfeiler--Leman algorithm, a well-known heuristic for the graph isomorphism problem, have emerged as a powerful tool for machine learning with graphs and relational data.…
A proper labeling of a graph is an assignment of integers to some elements of a graph, which may be the vertices, the edges, or both of them, such that we obtain a proper vertex coloring via the labeling subject to some conditions. The…
Graph matching, also known as network alignment, refers to finding a bijection between the vertex sets of two given graphs so as to maximally align their edges. This fundamental computational problem arises frequently in multiple fields…
We develop the methodology of positioning graph vertices relative to each other to solve the problem of determining isomorphism of two undirected graphs. Based on the position of the vertex in one of the graphs, it is determined the…
In this paper we present a greedy algorithm for solving the problem of the maximum partitioning of graphs with supply and demand (MPGSD). The goal of the method is to solve the MPGSD for large graphs in a reasonable time limit. This is done…
Graph burning is a process of information spreading through the network by an agent in discrete steps. The problem is to find an optimal sequence of nodes which have to be given information so that the network is covered in least number of…