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相关论文: Design approaches in technology enhanced learning

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This paper discusses the systematic use of product feedback information to support life-cycle design approaches and provides guidelines for developing a design at both the product and the system levels. Design activities are surveyed in the…

计算工程、金融与科学 · 计算机科学 2007-05-23 V. V. Kryssanov , H. Tamaki , K. Ueda

Context: Advancements in machine learning (ML) lead to a shift from the traditional view of software development, where algorithms are hard-coded by humans, to ML systems materialized through learning from data. Therefore, we need to…

软件工程 · 计算机科学 2021-06-16 Görkem Giray

Educational videos are widely used across various instructional models in higher education to support flexible and self-paced learning. However, student engagement with these videos varies significantly depending on how they are designed.…

In the info-tech age E-Methods of learning are becoming the most important vehicle in disseminating knowledge in higher education institutions. This sector is growing and changing at a rapid speed due to developments in technologies. But…

计算机与社会 · 计算机科学 2011-08-30 Boumedyen , Kaneez , Rafael , Victor

Optimal designs are usually model-dependent and likely to be sub-optimal if the postulated model is not correctly specified. In practice, it is common that a researcher has a list of candidate models at hand and a design has to be found…

统计理论 · 数学 2023-03-29 Mingyao Ai , Holger Dette , Zhengfu Liu , Jun Yu

The increasing availability of digital tools for education offers significant opportunities to enhance teaching practices and student engagement. This study presents a structured categorization of online educational tools based on their…

物理教育 · 物理学 2025-06-23 Marina Babayeva

Action research provides the opportunity to explore the usefulness and usability of software engineering methods in industrial settings, and makes it possible to develop methods, tools and techniques with software engineering practitioners.…

软件工程 · 计算机科学 2025-11-14 Yvonne Dittrich , Johan Bolmsten , Catherine Seidelin

This paper presents a comprehensive exploration of leveraging Large Language Models (LLMs), specifically GPT-4, in the field of instructional design. With a focus on scaling evidence-based instructional design expertise, our research aims…

计算与语言 · 计算机科学 2023-06-27 Gautam Yadav

The choice of the tools and programming technologies for information systems creation is relevant. For every projected system, it is necessary to define a number of criteria for development environment, used libraries and technologies. The…

人机交互 · 计算机科学 2019-06-13 Evgeny Nikulchev , Dmitry Ilin , Pavel Kolyasnikov , Ilya Zakharov , Sergey Malykh

Educative platforms are at the heart of the development of online education. They can not only be reduced to technological aspects. Underlying models impact teaching and learning from the preparing of lessons to the learning sessions.…

人机交互 · 计算机科学 2007-12-12 Sébastien George , Alain Derycke

Integrating Large Language Models (LLMs) in educational technology presents unprecedented opportunities to improve instructional design (ID), yet existing approaches often prioritize automation over pedagogical rigor and human agency. This…

计算机与社会 · 计算机科学 2025-03-13 Hongming Li , Yizirui Fang , Shan Zhang , Seiyon M. Lee , Yiming Wang , Mark Trexler , Anthony F. Botelho

Hackathons are time-bounded collaborative events of intense teamwork to build prototypes usually in the form of software, aiming to specific challenges proposed by the organizers. These events became a widespread practice in the IT…

软件工程 · 计算机科学 2022-06-13 Kiev Gama , George Valença , Pedro Alessio , Rafael Formiga , André Neves , Nycolas Lacerda

Nowadays, Intelligent Tutoring Systems (ITSs) are so regarded in order to improve education quality via new technologies in this area. One of the problems is that the language of ITSs is different from the learner's. It forces the learners…

计算机与社会 · 计算机科学 2013-04-17 Hossein Movafegh Ghadirli , Maryam Rastgarpour

The use of Multimedia applications in Learning provides useful concepts for Instructional Content Design. This study aimed to investigate the effect of design electronic curriculum and multimedia applications on acquiring e-content design…

计算机与社会 · 计算机科学 2013-02-25 Natheer K Gharaibeh , Mohareb A Alsmadi

While general game playing is an active field of research, the learning of game design has tended to be either a secondary goal of such research or it has been solely the domain of humans. We propose a field of research, Automated Game…

人工智能 · 计算机科学 2017-07-12 Joseph C Osborn , Adam Summerville , Michael Mateas

This paper considers economic intelligence contribution to exploit individual and collective images of change, in ICT design decision-making. Technical devices meeting with real use situations often gives the opportunity to emerge mental…

软件工程 · 计算机科学 2010-02-02 Pierre Humbert

With the rapid development of big data and AI technology, programming is in high demand and has become an essential skill for students. Meanwhile, researchers also focus on boosting the online judging system's guidance ability to reduce…

计算机与社会 · 计算机科学 2024-03-25 Yingfan Liu , Renyu Zhu , Ming Gao

Education for sustainable development supports the improvement of knowledge, skills, attitudes and behaviors related to global challenges such as climate change, global warming and environmental degradation, among others. It is increasingly…

计算机与社会 · 计算机科学 2022-09-07 Ewa Duda

Lifelong learning - an agent's ability to learn throughout its lifetime - is a hallmark of biological learning systems and a central challenge for artificial intelligence (AI). The development of lifelong learning algorithms could lead to a…

The computing education community endeavors to consistently move forward, improving the educational experience of our students. As new innovations in computing education practice are learned and shared, however, these papers may not exhibit…

计算机与社会 · 计算机科学 2021-10-13 Jeffrey C. Carver , Sarah Heckman , Mark Sherriff
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