中文
相关论文

相关论文: Exploring Computer Science Concepts with a Ready-m…

200 篇论文

One core aspect of immersive visualization labs is to develop and provide powerful tools and applications that allow for efficient analysis and exploration of scientific data. As the requirements for such applications are often diverse and…

人机交互 · 计算机科学 2024-11-05 Marcel Krüger , David Gilbert , Torsten Wolfgang Kuhlen , Tim Gerrits

With the advent of multi-core processors and their fast expansion, it is quite clear that {\em parallel computing} is now a genuine requirement in Computer Science and Engineering (and related) curriculum. In addition to the pervasiveness…

分布式、并行与集群计算 · 计算机科学 2018-02-13 Claude Tadonki

Combinatorial games lead to several interesting, clean problems in algorithms and complexity theory, many of which remain open. The purpose of this paper is to provide an overview of the area to encourage further research. In particular, we…

计算复杂性 · 计算机科学 2009-09-25 Erik D. Demaine , Robert A. Hearn

The subject of this work is quantum predicative programming -- the study of developing of programs intended for execution on a quantum computer. We look at programming in the context of formal methods of program development, or programming…

量子物理 · 物理学 2008-02-19 Anya Tafliovich , E. C. R. Hehner

Computer programming is undergoing a true transformation driven by powerful new tools for automatic source code generation based on large language models. This transformation is also manifesting in introductory programming courses at…

计算机与社会 · 计算机科学 2025-07-02 Clemente Rubio-Manzano , Jazna Meza , Rodolfo Fernandez-Santibanez , Christian Vidal-Castro

In this paper, we present an educational project aimed to introduce students to the technology behind Captive Portals infrastructures. For doing this, we developed a series of modules to emphasize each of the different aspects and features…

计算机与社会 · 计算机科学 2025-03-12 Lianting Wang , Marcelo Ponce

GPUs are popular devices for accelerating scientific calculations. However, as GPU code is usually written in low-level languages, it breaks the abstractions of high-level languages popular with scientific programmers. To overcome this, we…

分布式、并行与集群计算 · 计算机科学 2016-04-13 Tim Besard , Pieter Verstraete , Bjorn De Sutter

Serious games are defined as applied games that focus on the gamification of an experience (e.g., learning and training activities) and are not strictly for entertainment purposes. In recent years, serious games have become increasingly…

软件工程 · 计算机科学 2025-04-30 Alexandros Gazis , Eleftheria Katsiri

Most scientists are aware that, in addition to the traditional and subscription-based publication model, there is also the possibility of publishing their research in open access. Various surveys show that scientists are in favour of this…

人机交互 · 计算机科学 2020-02-11 Athanasios Mazarakis , Paula Bräuer

Programming requires much more than just writing code in a programming language. It is usually done in the context of a stateful environment, by interacting with a system through a graphical user interface. Yet, this wide space of…

编程语言 · 计算机科学 2023-02-21 Joel Jakubovic , Jonathan Edwards , Tomas Petricek

In computer science education, test cases are an integral part of programming assignments since they can be used as assessment items to test students' programming knowledge and provide personalized feedback on student-written code. The goal…

计算与语言 · 计算机科学 2024-02-13 Nischal Ashok Kumar , Andrew Lan

Quantum computing is increasingly practiced through programming, yet most educational offerings emphasize algorithmic or framework-level use rather than software engineering concerns such as testing, abstraction, tooling, and lifecycle…

软件工程 · 计算机科学 2026-04-28 Andriy Miranskyy

University engineering capstone projects involve sustained interaction among students, faculty, and industry sponsors whose objectives are only partially aligned. While capstones are widely used in engineering education, existing analyses…

计算机与社会 · 计算机科学 2026-01-16 Richard Q. Blackwell , Eman Hammad , Congrui Jin , Jisoo Park , Albert E. Patterson

Gamification and Serious Games are progressively being used over a host of fields, particularly to support education. Such games provide a new way to engage students with content and can complement more traditional approaches to learning.…

密码学与安全 · 计算机科学 2021-07-12 Alice Jaffray , Conor Finn , Jason R. C. Nurse

In this paper we present a graphical programming framework, LabVIEW, and associated language and libraries, as well as programming techniques and patterns that we have found useful in making FPGAs accessible to scientists and engineers as…

软件工程 · 计算机科学 2014-08-21 Hugo A. Andrade , Simon Hogg , Stephan Ahrends

Computational Thinking (CT) has been described as a universally applicable ability such as reading and writing. In this paper, we describe an innovative pedagogy using Rapid Digital Game Creation (RDGC) for learning CT skills. RDGC involves…

其他计算机科学 · 计算机科学 2010-11-19 Praveen Kuruvada , Daniel Asamoah , Nikunj Dalal , Subhash Kak

Technology-sustained pervasive games, contrary to technology-supported pervasive games, can be understood as computer games interfacing with the physical world. Pervasive games are known to make use of 'non-standard input devices' and with…

计算机与社会 · 计算机科学 2016-05-24 Kim J. L. Nevelsteen

This paper proposes a novel curriculum for the microprocessors and microcontrollers laboratory course. The proposed curriculum blends structured laboratory experiments with an open-ended project phase, addressing complex engineering…

计算机与社会 · 计算机科学 2025-03-11 Fahim Hafiz , Md Jahidul Hoq Emon , Md Abid Hossain , Md. Saddam Hossain Mukta , Salekul Islam , Swakkhar Shatabda

This paper presents results from the design and testing of an educational version of Quantum Moves, a Scientific Discovery Game that allows players to help solve authentic scientific challenges in the effort to develop a quantum computer.…

物理教育 · 物理学 2015-11-06 Rikke Magnussen , Sidse Damgaard Hansen , Tilo Planke , Jacob Friis Sherson

Game theory is used by all behavioral sciences, but its development has long centered around tools for relatively simple games and toy systems, such as the economic interpretation of equilibrium outcomes. Our contribution, compositional…

计算机科学与博弈论 · 计算机科学 2023-03-13 Seth Frey , Jules Hedges , Joshua Tan , Philipp Zahn